text: A physician, medical practitioner, medical doctor or simply doctor is a professional who practises medicine, which is concerned with promoting, maintaining, or restoring health through the study, diagnosis, and treatment of disease, injury, and other physical and mental impairments. Physicians may focus their practice on certain disease categories, types of patients and methods of treatmentknown as specialitiesor they may assume responsibility for the provision of continuing and comprehensive medical care to individuals, families, and communitiesknown as general practice. Medical practice properly requires both a detailed knowledge of the academic disciplines (such as anatomy and physiology) underlying diseases and their treatmentthe "science" of medicineand also a decent competence in its applied practicethe art or "craft" of medicine.

text: physician

text: medical

text: practitioner

text: medical

text: doctor

text: or

text: simply

text: doctor

text: is

text: professional

text: who

text: practises

text: medicine

text: which

text: is

text: concerned

text: with

text: promoting

text: maintaining

text: or

text: restoring

text: health

text: through

text: the

text: study

text: diagnosis

text: and

text: treatment

text: of

text: disease

text: injury

text: and

text: other

text: physical

text: and

text: mental

text: impairments

text: Physicians

text: may

text: focus

text: their

text: practice

text: on

text: certain

text: disease

text: categories

text: types

text: of

text: patients

text: and

text: methods

text: of

text: treatmentknown

text: as

text: specialitiesor

text: they

text: may

text: assume

text: responsibility

text: for

text: the

text: provision

text: of

text: continuing

text: and

text: comprehensive

text: medical

text: care

text: to

text: individuals

text: families

text: and

text: communitiesknown

text: as

text: general

text: practice

text: Medical

text: practice

text: properly

text: requires

text: both

text: detailed

text: knowledge

text: of

text: the

text: academic

text: disciplines

text: such

text: as

text: anatomy

text: and

text: physiology

text: underlying

text: diseases

text: and

text: their

text: treatmentthe

text: science

text: of

text: medicineand

text: also

text: decent

text: competence

text: in

text: its

text: applied

text: practicethe

text: art

text: or

text: craft

text: of

text: medicine

text: A profession is a vocation founded upon specialized educational training, the purpose of which is to supply disinterested objective counsel and service to others, for a direct and definite compensation, wholly apart from expectation of other business gain. The term is a truncation of the term "liberal profession", which is, in turn, an Anglicization of the French term "profession libérale". Originally borrowed by English users in the 19th century, it has been re-borrowed by international users from the late 20th, though the (upper-middle) class overtones of the term do not seem to survive retranslation: "liberal professions" are, according to the European Union's Directive on Recognition of Professional Qualifications (2005/36/EC) "those practiced on the basis of relevant professional qualifications in a personal, responsible and professionally independent capacity by those providing intellectual and conceptual services in the interest of the client and the public".

text: profession

text: is

text: vocation

text: founded

text: upon

text: specialized

text: educational

text: training

text: the

text: purpose

text: of

text: which

text: is

text: to

text: supply

text: disinterested

text: objective

text: counsel

text: and

text: service

text: to

text: others

text: for

text: direct

text: and

text: definite

text: compensation

text: wholly

text: apart

text: from

text: expectation

text: of

text: other

text: business

text: gain

text: The

text: term

text: is

text: truncation

text: of

text: the

text: term

text: liberal

text: profession

text: which

text: is

text: in

text: turn

text: an

text: Anglicization

text: of

text: the

text: French

text: term

text: profession

text: libérale

text: Originally

text: borrowed

text: by

text: English

text: users

text: in

text: the

text: century

text: it

text: has

text: been

text: re

text: borrowed

text: by

text: international

text: users

text: from

text: the

text: late

text: though

text: the

text: upper

text: middle

text: class

text: overtones

text: of

text: the

text: term

text: do

text: not

text: seem

text: to

text: survive

text: retranslation

text: liberal

text: professions

text: are

text: according

text: to

text: the

text: European

text: Union

text: 's

text: Directive

text: on

text: Recognition

text: of

text: Professional

text: Qualifications

text: those

text: practiced

text: on

text: the

text: basis

text: of

text: relevant

text: professional

text: qualifications

text: in

text: personal

text: responsible

text: and

text: professionally

text: independent

text: capacity

text: by

text: those

text: providing

text: intellectual

text: and

text: conceptual

text: services

text: in

text: the

text: interest

text: of

text: the

text: client

text: and

text: the

text: public

text: Health is the level of functional and metabolic efficiency of a living organism. In humans it is the ability of individuals or communities to adapt and self-manage when facing physical, mental or social changes. The World Health Organization (WHO) defined health in its broader sense in its 1948 constitution as "a state of complete physical, mental, and social well-being and not merely the absence of disease or infirmity." This definition has been subject to controversy, in particular as lacking operational value, the ambiguity in developing cohesive health strategies, and because of the problem created by use of the word "complete". Other definitions have been proposed, among which a recent definition that correlates health and personal satisfaction.

text: Health

text: is

text: the

text: level

text: of

text: functional

text: and

text: metabolic

text: efficiency

text: of

text: living

text: organism

text: In

text: humans

text: it

text: is

text: the

text: ability

text: of

text: individuals

text: or

text: communities

text: to

text: adapt

text: and

text: self

text: manage

text: when

text: facing

text: physical

text: mental

text: or

text: social

text: changes

text: The

text: World

text: Health

text: Organization

text: WHO

text: defined

text: health

text: in

text: its

text: broader

text: sense

text: in

text: its

text: constitution

text: as

text: state

text: of

text: complete

text: physical

text: mental

text: and

text: social

text: well

text: being

text: and

text: not

text: merely

text: the

text: absence

text: of

text: disease

text: or

text: infirmity

text: This

text: definition

text: has

text: been

text: subject

text: to

text: controversy

text: in

text: particular

text: as

text: lacking

text: operational

text: value

text: the

text: ambiguity

text: in

text: developing

text: cohesive

text: health

text: strategies

text: and

text: because

text: of

text: the

text: problem

text: created

text: by

text: use

text: of

text: the

text: word

text: complete

text: Other

text: definitions

text: have

text: been

text: proposed

text: among

text: which

text: recent

text: definition

text: that

text: correlates

text: health

text: and

text: personal

text: satisfaction

text: Clopton Havers (24 February 1657 (Stambourne, Essex) - April 1702) was an English physician who did pioneering research on the microstructure of bone. He is believed to have been the first person to observe and almost certainly the first to describe what are now called Haversian canals and Sharpey's fibres.

text: Clopton

text: Havers

text: February

text: Stambourne

text: Essex

text: April

text: was

text: an

text: English

text: physician

text: who

text: did

text: pioneering

text: research

text: on

text: the

text: microstructure

text: of

text: bone

text: He

text: is

text: believed

text: to

text: have

text: been

text: the

text: first

text: person

text: to

text: observe

text: and

text: almost

text: certainly

text: the

text: first

text: to

text: describe

text: what

text: are

text: now

text: called

text: Haversian

text: canals

text: and

text: Sharpey

text: 's

text: fibres

text: Collagen is the main structural protein in the extracellular space in the various connective tissues in animal bodies. As the main component of connective tissue, it is the most abundant protein in mammals, making up from 25% to 35% of the whole-body protein content. Depending upon the degree of mineralization, collagen tissues may be rigid (bone), compliant (tendon), or have a gradient from rigid to compliant (cartilage). Collagen, in the form of elongated fibrils, is mostly found in fibrous tissues such as tendons, ligaments and skin. It is also abundant in corneas, cartilage, bones, blood vessels, the gut, intervertebral discs and the dentin in teeth. In muscle tissue, it serves as a major component of the endomysium. Collagen constitutes one to two percent of muscle tissue, and accounts for 6% of the weight of strong, tendinous muscles. The fibroblast is the most common cell that creates collagen.

text: Collagen

text: is

text: the

text: main

text: structural

text: protein

text: in

text: the

text: extracellular

text: space

text: in

text: the

text: various

text: connective

text: tissues

text: in

text: animal

text: bodies

text: As

text: the

text: main

text: component

text: of

text: connective

text: tissue

text: it

text: is

text: the

text: most

text: abundant

text: protein

text: in

text: mammals

text: making

text: up

text: from

text: to

text: of

text: the

text: whole

text: body

text: protein

text: content

text: Depending

text: upon

text: the

text: degree

text: of

text: mineralization

text: collagen

text: tissues

text: may

text: be

text: rigid

text: bone

text: compliant

text: tendon

text: or

text: have

text: gradient

text: from

text: rigid

text: to

text: compliant

text: cartilage

text: Collagen

text: in

text: the

text: form

text: of

text: elongated

text: fibrils

text: is

text: mostly

text: found

text: in

text: fibrous

text: tissues

text: such

text: as

text: tendons

text: ligaments

text: and

text: skin

text: It

text: is

text: also

text: abundant

text: in

text: corneas

text: cartilage

text: bones

text: blood

text: vessels

text: the

text: gut

text: intervertebral

text: discs

text: and

text: the

text: dentin

text: in

text: teeth

text: In

text: muscle

text: tissue

text: it

text: serves

text: as

text: major

text: component

text: of

text: the

text: endomysium

text: Collagen

text: constitutes

text: one

text: to

text: two

text: percent

text: of

text: muscle

text: tissue

text: and

text: accounts

text: for

text: of

text: the

text: weight

text: of

text: strong

text: tendinous

text: muscles

text: The

text: fibroblast

text: is

text: the

text: most

text: common

text: cell

text: that

text: creates

text: collagen

text: Stambourne is a village and civil parish in the Braintree District in north Essex, England. The population at the 2011 Census was 409.

text: Stambourne

text: is

text: village

text: and

text: civil

text: parish

text: in

text: the

text: Braintree

text: District

text: in

text: north

text: Essex

text: England

text: The

text: population

text: at

text: the

text: Census

text: was

text: Braintree is a local government district in the English county of Essex, with a population (2011 census) of 147,084. Its main town is Braintree.

text: Braintree

text: is

text: local

text: government

text: district

text: in

text: the

text: English

text: county

text: of

text: Essex

text: with

text: population

text: census

text: of

text: Its

text: main

text: town

text: is

text: Braintree

text: Haversian canals (sometimes canals of Havers, named after British physician Clopton Havers) are a series of microscopic tubes in the outermost region of bone called cortical bone that allow blood vessels and nerves to travel through them. Each haversian canal generally contains one or two capillaries and nerve fibres. The channels are formed by concentric layers called lamellae. The haversian canals surround blood vessels and nerve cells throughout bones and communicate with bone cells (contained in spaces within the dense bone matrix called lacunae) through connections called canaliculi. This unique arrangement is conducive to mineral salt deposits and storage which gives bone tissue its strength.

text: Haversian

text: canals

text: sometimes

text: canals

text: of

text: Havers

text: named

text: after

text: British

text: physician

text: Clopton

text: Havers

text: are

text: series

text: of

text: microscopic

text: tubes

text: in

text: the

text: outermost

text: region

text: of

text: bone

text: called

text: cortical

text: bone

text: that

text: allow

text: blood

text: vessels

text: and

text: nerves

text: to

text: travel

text: through

text: them

text: Each

text: haversian

text: canal

text: generally

text: contains

text: one

text: or

text: two

text: capillaries

text: and

text: nerve

text: fibres

text: The

text: channels

text: are

text: formed

text: by

text: concentric

text: layers

text: called

text: lamellae

text: The

text: haversian

text: canals

text: surround

text: blood

text: vessels

text: and

text: nerve

text: cells

text: throughout

text: bones

text: and

text: communicate

text: with

text: bone

text: cells

text: contained

text: in

text: spaces

text: within

text: the

text: dense

text: bone

text: matrix

text: called

text: lacunae

text: through

text: connections

text: called

text: canaliculi

text: This

text: unique

text: arrangement

text: is

text: conducive

text: to

text: mineral

text: salt

text: deposits

text: and

text: storage

text: which

text: gives

text: bone

text: tissue

text: its

text: strength

text: Sharpey's fibres (bone fibres, or perforating fibres) are a matrix of connective tissue consisting of bundles of strong predominantly type I collagen fibres connecting periosteum to bone. They are part of the outer fibrous layer of periosteum, entering into the outer circumferential and interstitial lamellae of bone tissue.

text: Sharpey

text: 's

text: fibres

text: bone

text: fibres

text: or

text: perforating

text: fibres

text: are

text: matrix

text: of

text: connective

text: tissue

text: consisting

text: of

text: bundles

text: of

text: strong

text: predominantly

text: type

text: collagen

text: fibres

text: connecting

text: periosteum

text: to

text: bone

text: They

text: are

text: part

text: of

text: the

text: outer

text: fibrous

text: layer

text: of

text: periosteum

text: entering

text: into

text: the

text: outer

text: circumferential

text: and

text: interstitial

text: lamellae

text: of

text: bone

text: tissue

text: Clopton Havers ( 24 Feb 1657 ( Stambourne , Essex ) - Apr 1702 ) was an English physician who did pioneering research on the microstructure of bone . He is believed to have been the first person to observe and almost certainly the first to describe what are now called Haversian canals and Sharpey 's fibres .

text: Clopton

text: Havers

text: Feb

text: Stambourne

text: Essex

text: Apr

text: was

text: an

text: English

text: physician

text: who

text: did

text: pioneering

text: research

text: on

text: the

text: microstructure

text: of

text: bone

text: He

text: is

text: believed

text: to

text: have

text: been

text: the

text: first

text: person

text: to

text: observe

text: and

text: almost

text: certainly

text: the

text: first

text: to

text: describe

text: what

text: are

text: now

text: called

text: Haversian

text: canals

text: and

text: Sharpey

text: 's

text: fibres

question: date_of_birth clopton havers

answer: 24 february 1657

text: 24 february 1657


text:
The Nintendo Entertainment System (commonly abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo.
The best-selling gaming console of its time, the NES helped revitalize the US video game industry following the video game crash of 1983. With the NES, Nintendo introduced a now-standard business model of licensing third-party developers, authorizing them to produce and distribute titles for Nintendo's platform.

text: The

text: Nintendo

text: Entertainment

text: System

text: commonly

text: abbreviated

text: as

text: NES

text: is

text: an

text: home

text: video

text: game

text: console

text: that

text: was

text: developed

text: and

text: manufactured

text: by

text: Nintendo

text: The

text: best

text: selling

text: gaming

text: console

text: of

text: its

text: time

text: the

text: NES

text: helped

text: revitalize

text: the

text: US

text: video

text: game

text: industry

text: following

text: the

text: video

text: game

text: crash

text: of

text: With

text: the

text: NES

text: Nintendo

text: introduced

text: now

text: standard

text: business

text: model

text: of

text: licensing

text: third

text: party

text: developers

text: authorizing

text: them

text: to

text: produce

text: and

text: distribute

text: titles

text: for

text: Nintendo

text: 's

text: platform

text: The Sea of Okhotsk is a marginal sea of the western Pacific Ocean, lying between the Kamchatka Peninsula on the east, the Kuril Islands on the southeast, the island of Hokkaido to the south, the island of Sakhalin along the west, and a long stretch of eastern Siberian coast (the Shantar Sea) along the west and north. The northeast corner is the Shelikhov Gulf. The sea is named after Okhotsk, the first Russian settlement in the Far East.

text: The

text: Sea

text: of

text: Okhotsk

text: is

text: marginal

text: sea

text: of

text: the

text: western

text: Pacific

text: Ocean

text: lying

text: between

text: the

text: Kamchatka

text: Peninsula

text: on

text: the

text: east

text: the

text: Kuril

text: Islands

text: on

text: the

text: southeast

text: the

text: island

text: of

text: Hokkaido

text: to

text: the

text: south

text: the

text: island

text: of

text: Sakhalin

text: along

text: the

text: west

text: and

text: long

text: stretch

text: of

text: eastern

text: Siberian

text: coast

text: the

text: Shantar

text: Sea

text: along

text: the

text: west

text: and

text: north

text: The

text: northeast

text: corner

text: is

text: the

text: Shelikhov

text: Gulf

text: The

text: sea

text: is

text: named

text: after

text: Okhotsk

text: the

text: first

text: Russian

text: settlement

text: in

text: the

text: Far

text: East

text: Other notable traits are cinematic cutscenes, intricate storylines, offbeat and fourth wall humor, and exploration of political and philosophical themes, with references to Hollywood films to add flavor. As of March 2015, 41.2 million copies of the game franchise have been sold worldwide, with individual installments having been critically and commercially acclaimed and having received several awards. The franchise has also been adapted into other media such as comics, novels, and drama CDs. Snake also appeared as a guest character in "Super Smash Bros. Brawl".

text: Other

text: notable

text: traits

text: are

text: cinematic

text: cutscenes

text: intricate

text: storylines

text: offbeat

text: and

text: fourth

text: wall

text: humor

text: and

text: exploration

text: of

text: political

text: and

text: philosophical

text: themes

text: with

text: references

text: to

text: Hollywood

text: films

text: to

text: add

text: flavor

text: As

text: of

text: March

text: million

text: copies

text: of

text: the

text: game

text: franchise

text: have

text: been

text: sold

text: worldwide

text: with

text: individual

text: installments

text: having

text: been

text: critically

text: and

text: commercially

text: acclaimed

text: and

text: having

text: received

text: several

text: awards

text: The

text: franchise

text: has

text: also

text: been

text: adapted

text: into

text: other

text: media

text: such

text: as

text: comics

text: novels

text: and

text: drama

text: CDs

text: Snake

text: also

text: appeared

text: as

text: guest

text: character

text: in

text: Super

text: Smash

text: Bros.

text: Brawl

text: , also known in Japanese as , is a series of dark fantasy-themed action-adventure video games created and developed by Konami, centered on the Belmont family, a clan of vampire hunters, and their fight with Dracula.

text: also

text: known

text: in

text: Japanese

text: as

text: is

text: series

text: of

text: dark

text: fantasy

text: themed

text: action

text: adventure

text: video

text: games

text: created

text: and

text: developed

text: by

text: Konami

text: centered

text: on

text: the

text: Belmont

text: family

text: clan

text: of

text: vampire

text: hunters

text: and

text: their

text: fight

text: with

text: Dracula

text:
Gameplay.
Gameplay in general.
In IIDX games, players recreate the musical score of songs available to them through the use of a DJ simulating controller. The player must coordinate their hands in order to hit the correct keyboard buttons, spin the turntable, or a combination of both in correspondence to color-coded notes that approach the judgement bar displayed on screen. Notes are divided on screen by columns which separate them accordingly to match the seven buttons and the turntable on the DJ simulating controller. As a result of hitting notes, different sounds are then produced throughout a songs duration. Correctly hitting notes will produce an accurate musical score, while incorrectly hitting notes will produce inaccuracies and mistakes in the music.

text: Gameplay

text: Gameplay

text: in

text: general

text: In

text: IIDX

text: games

text: players

text: recreate

text: the

text: musical

text: score

text: of

text: songs

text: available

text: to

text: them

text: through

text: the

text: use

text: of

text: DJ

text: simulating

text: controller

text: The

text: player

text: must

text: coordinate

text: their

text: hands

text: in

text: order

text: to

text: hit

text: the

text: correct

text: keyboard

text: buttons

text: spin

text: the

text: turntable

text: or

text: combination

text: of

text: both

text: in

text: correspondence

text: to

text: color

text: coded

text: notes

text: that

text: approach

text: the

text: judgement

text: bar

text: displayed

text: on

text: screen

text: Notes

text: are

text: divided

text: on

text: screen

text: by

text: columns

text: which

text: separate

text: them

text: accordingly

text: to

text: match

text: the

text: seven

text: buttons

text: and

text: the

text: turntable

text: on

text: the

text: DJ

text: simulating

text: controller

text: As

text: result

text: of

text: hitting

text: notes

text: different

text: sounds

text: are

text: then

text: produced

text: throughout

text: songs

text: duration

text: Correctly

text: hitting

text: notes

text: will

text: produce

text: an

text: accurate

text: musical

text: score

text: while

text: incorrectly

text: hitting

text: notes

text: will

text: produce

text: inaccuracies

text: and

text: mistakes

text: in

text: the

text: music

text: Russia (from the  Rus'), also officially known as the Russian Federation, is a country in Eurasia. At , Russia is the largest country in the world by surface area, covering more than one-eighth of the Earth's inhabited land area, and the ninth most populous, with over 140 million people at the end of March 2016. The European western part of the country is much more populated and urbanised than the eastern, about 77% of the population live in European Russia. Russia's capital Moscow is one of the largest cities in the world, other major urban centers include Saint Petersburg, Novosibirsk, Yekaterinburg, Nizhny Novgorod and Samara.

text: Russia

text: from

text: the

text: Rus

text: also

text: officially

text: known

text: as

text: the

text: Russian

text: Federation

text: is

text: country

text: in

text: Eurasia

text: At

text: Russia

text: is

text: the

text: largest

text: country

text: in

text: the

text: world

text: by

text: surface

text: area

text: covering

text: more

text: than

text: one

text: eighth

text: of

text: the

text: Earth

text: 's

text: inhabited

text: land

text: area

text: and

text: the

text: ninth

text: most

text: populous

text: with

text: over

text: million

text: people

text: at

text: the

text: end

text: of

text: March

text: The

text: European

text: western

text: part

text: of

text: the

text: country

text: is

text: much

text: more

text: populated

text: and

text: urbanised

text: than

text: the

text: eastern

text: about

text: of

text: the

text: population

text: live

text: in

text: European

text: Russia

text: Russia

text: 's

text: capital

text: Moscow

text: is

text: one

text: of

text: the

text: largest

text: cities

text: in

text: the

text: world

text: other

text: major

text: urban

text: centers

text: include

text: Saint

text: Petersburg

text: Novosibirsk

text: Yekaterinburg

text: Nizhny

text: Novgorod

text: and

text: Samara

text: A stealth game is a type of video game that tasks the player with using "stealth" to avoid or overcome antagonists. Games in the genre typically allow the player to remain undetected by hiding, using disguises or avoiding noise. Some games allow the player to choose between a stealthy approach or directly attacking antagonists, perhaps rewarding the player for greater levels of stealth. The genre has employed espionage, counter-terrorism and rogue themes, with protagonists who have been identified as special forces operatives, spies, thieves, ninjas, and assassins. Some games have also combined stealth elements with other genres, such as first-person shooters and even platformers.

text: stealth

text: game

text: is

text: type

text: of

text: video

text: game

text: that

text: tasks

text: the

text: player

text: with

text: using

text: stealth

text: to

text: avoid

text: or

text: overcome

text: antagonists

text: Games

text: in

text: the

text: genre

text: typically

text: allow

text: the

text: player

text: to

text: remain

text: undetected

text: by

text: hiding

text: using

text: disguises

text: or

text: avoiding

text: noise

text: Some

text: games

text: allow

text: the

text: player

text: to

text: choose

text: between

text: stealthy

text: approach

text: or

text: directly

text: attacking

text: antagonists

text: perhaps

text: rewarding

text: the

text: player

text: for

text: greater

text: levels

text: of

text: stealth

text: The

text: genre

text: has

text: employed

text: espionage

text: counter

text: terrorism

text: and

text: rogue

text: themes

text: with

text: protagonists

text: who

text: have

text: been

text: identified

text: as

text: special

text: forces

text: operatives

text: spies

text: thieves

text: ninjas

text: and

text: assassins

text: Some

text: games

text: have

text: also

text: combined

text: stealth

text: elements

text: with

text: other

text: genres

text: such

text: as

text: first

text: person

text: shooters

text: and

text: even

text: platformers

text: , abbreviated DDR and also known as Dancing Stage in earlier games in Europe and Australasia, and some other games in Japan, is a music video game series produced by Konami. Introduced in Japan in 1998 as part of the Bemani series, and released in North America and Europe in 1999, "Dance Dance Revolution" is the pioneering series of the rhythm and dance genre in video games. Players stand on a "dance platform" or stage and hit colored arrows laid out in a cross with their feet to musical and visual cues. Players are judged by how well they time their dance to the patterns presented to them and are allowed to choose more music to play to if they receive a passing score.

text: abbreviated

text: DDR

text: and

text: also

text: known

text: as

text: Dancing

text: Stage

text: in

text: earlier

text: games

text: in

text: Europe

text: and

text: Australasia

text: and

text: some

text: other

text: games

text: in

text: Japan

text: is

text: music

text: video

text: game

text: series

text: produced

text: by

text: Konami

text: Introduced

text: in

text: Japan

text: in

text: as

text: part

text: of

text: the

text: Bemani

text: series

text: and

text: released

text: in

text: North

text: America

text: and

text: Europe

text: in

text: Dance

text: Dance

text: Revolution

text: is

text: the

text: pioneering

text: series

text: of

text: the

text: rhythm

text: and

text: dance

text: genre

text: in

text: video

text: games

text: Players

text: stand

text: on

text: dance

text: platform

text: or

text: stage

text: and

text: hit

text: colored

text: arrows

text: laid

text: out

text: in

text: cross

text: with

text: their

text: feet

text: to

text: musical

text: and

text: visual

text: cues

text: Players

text: are

text: judged

text: by

text: how

text: well

text: they

text: time

text: their

text: dance

text: to

text: the

text: patterns

text: presented

text: to

text: them

text: and

text: are

text: allowed

text: to

text: choose

text: more

text: music

text: to

text: play

text: to

text: if

text: they

text: receive

text: passing

text: score

text: Japan ("Nippon" or "Nihon" ; formally "" or "Nihon-koku", means "State of Japan") is a sovereign island nation in Eastern Asia. Located in the Pacific Ocean, It is lying off the eastern coast of the Asia Mainland (east of China, Korea, Russia) and stretching from the Sea of Okhotsk in the north to the East China Sea and near Taiwan in the southwest.

text: Japan

text: Nippon

text: or

text: Nihon

text: formally

text: or

text: Nihon

text: koku

text: means

text: State

text: of

text: Japan

text: is

text: sovereign

text: island

text: nation

text: in

text: Eastern

text: Asia

text: Located

text: in

text: the

text: Pacific

text: Ocean

text: It

text: is

text: lying

text: off

text: the

text: eastern

text: coast

text: of

text: the

text: Asia

text: Mainland

text: east

text: of

text: China

text: Korea

text: Russia

text: and

text: stretching

text: from

text: the

text: Sea

text: of

text: Okhotsk

text: in

text: the

text: north

text: to

text: the

text: East

text: China

text: Sea

text: and

text: near

text: Taiwan

text: in

text: the

text: southwest

text: "Policenauts", like "Snatcher" before it, pays various homages to previously existing works. An obvious one is Jonathan's and Ed's (the main characters) respective resemblances to Riggs and Murtaugh from "Lethal Weapon", another one is some scenes that are inspired by the 1978 film "Coma". The game also pays homage to the ancient Japanese tale of "Urashima Taro". The game centers on a detective who travels to a space colony to investigate the circumstances surrounding his ex-wife's murder and her new husband's sudden disappearance.

text: Policenauts

text: like

text: Snatcher

text: before

text: it

text: pays

text: various

text: homages

text: to

text: previously

text: existing

text: works

text: An

text: obvious

text: one

text: is

text: Jonathan

text: 's

text: and

text: Ed

text: 's

text: the

text: main

text: characters

text: respective

text: resemblances

text: to

text: Riggs

text: and

text: Murtaugh

text: from

text: Lethal

text: Weapon

text: another

text: one

text: is

text: some

text: scenes

text: that

text: are

text: inspired

text: by

text: the

text: film

text: Coma

text: The

text: game

text: also

text: pays

text: homage

text: to

text: the

text: ancient

text: Japanese

text: tale

text: of

text: Urashima

text: Taro

text: The

text: game

text: centers

text: on

text: detective

text: who

text: travels

text: to

text: space

text: colony

text: to

text: investigate

text: the

text: circumstances

text: surrounding

text: his

text: ex

text: wife

text: 's

text: murder

text: and

text: her

text: new

text: husband

text: 's

text: sudden

text: disappearance

text: China, officially the People's Republic of China (PRC), is a unitary sovereign state in East Asia. With a population of over 1.381 billion, it is the world's most populous country. The state is governed by the Communist Party of China, and its capital is Beijing. It exercises jurisdiction over 22 provinces, five autonomous regions, four direct-controlled municipalities (Beijing, Tianjin, Shanghai, and Chongqing), and two mostly self-governing special administrative regions (Hong Kong and Macau), and claims sovereignty over Taiwan. The country's major urban areas include Shanghai, Guangzhou, Beijing, Chongqing, Shenzhen, Tianjin and Hong Kong. China is a great power and a major regional power within Asia, and has been characterized as a potential superpower.

text: China

text: officially

text: the

text: People

text: 's

text: Republic

text: of

text: China

text: PRC

text: is

text: unitary

text: sovereign

text: state

text: in

text: East

text: Asia

text: With

text: population

text: of

text: over

text: billion

text: it

text: is

text: the

text: world

text: 's

text: most

text: populous

text: country

text: The

text: state

text: is

text: governed

text: by

text: the

text: Communist

text: Party

text: of

text: China

text: and

text: its

text: capital

text: is

text: Beijing

text: It

text: exercises

text: jurisdiction

text: over

text: provinces

text: five

text: autonomous

text: regions

text: four

text: direct

text: controlled

text: municipalities

text: Beijing

text: Tianjin

text: Shanghai

text: and

text: Chongqing

text: and

text: two

text: mostly

text: self

text: governing

text: special

text: administrative

text: regions

text: Hong

text: Kong

text: and

text: Macau

text: and

text: claims

text: sovereignty

text: over

text: Taiwan

text: The

text: country

text: 's

text: major

text: urban

text: areas

text: include

text: Shanghai

text: Guangzhou

text: Beijing

text: Chongqing

text: Shenzhen

text: Tianjin

text: and

text: Hong

text: Kong

text: China

text: is

text: great

text: power

text: and

text: major

text: regional

text: power

text: within

text: Asia

text: and

text: has

text: been

text: characterized

text: as

text: potential

text: superpower

text: A business model is an "abstract representation of an organization, be it conceptual, textual, and/or graphical, of all core interrelated architectural, co-operational, and financial arrangements designed and developed by an organization presently and in the future, as well as all core products and/or services the organization offers, or will offer, based on these arrangements that are needed to achieve its strategic goals and objectives." This definition by Al-Debei, El-Haddadeh and Avison (2008) indicates that value proposition, value architecture (the organizational infrastructure and technological architecture that allows the movement of products, services, and information), value finance (modeling information related to total cost of ownership, pricing methods, and revenue structure), and value network articulate the primary constructs or dimensions of business models.

text: business

text: model

text: is

text: an

text: abstract

text: representation

text: of

text: an

text: organization

text: be

text: it

text: conceptual

text: textual

text: and/or

text: graphical

text: of

text: all

text: core

text: interrelated

text: architectural

text: co

text: operational

text: and

text: financial

text: arrangements

text: designed

text: and

text: developed

text: by

text: an

text: organization

text: presently

text: and

text: in

text: the

text: future

text: as

text: well

text: as

text: all

text: core

text: products

text: and/or

text: services

text: the

text: organization

text: offers

text: or

text: will

text: offer

text: based

text: on

text: these

text: arrangements

text: that

text: are

text: needed

text: to

text: achieve

text: its

text: strategic

text: goals

text: and

text: objectives

text: This

text: definition

text: by

text: Al

text: Debei

text: El

text: Haddadeh

text: and

text: Avison

text: indicates

text: that

text: value

text: proposition

text: value

text: architecture

text: the

text: organizational

text: infrastructure

text: and

text: technological

text: architecture

text: that

text: allows

text: the

text: movement

text: of

text: products

text: services

text: and

text: information

text: value

text: finance

text: modeling

text: information

text: related

text: to

text: total

text: cost

text: of

text: ownership

text: pricing

text: methods

text: and

text: revenue

text: structure

text: and

text: value

text: network

text: articulate

text: the

text: primary

text: constructs

text: or

text: dimensions

text: of

text: business

text: models

text: Hudson Soft Co., Ltd, commonly known by its brand name Hudson, was a Japanese video game company that released numerous games for video game consoles, home computers and mobile phones, mainly from the 1980s to the 2000s. It was headquartered in the Midtown Tower in Tokyo Midtown, Akasaka, Minato, Tokyo, Japan, with an additional office in the Hudson Building in Sapporo.

text: Hudson

text: Soft

text: Co.

text: Ltd

text: commonly

text: known

text: by

text: its

text: brand

text: name

text: Hudson

text: was

text: Japanese

text: video

text: game

text: company

text: that

text: released

text: numerous

text: games

text: for

text: video

text: game

text: consoles

text: home

text: computers

text: and

text: mobile

text: phones

text: mainly

text: from

text: the

text: to

text: the

text: It

text: was

text: headquartered

text: in

text: the

text: Midtown

text: Tower

text: in

text: Tokyo

text: Midtown

text: Akasaka

text: Minato

text: Tokyo

text: Japan

text: with

text: an

text: additional

text: office

text: in

text: the

text: Hudson

text: Building

text: in

text: Sapporo

text: Snake 's Revenge is a stealth action game by Konami released for the Nintendo Entertainment System in 1990 . The game was produced as a sequel to the NES version of the original Metal Gear , made specifically for the North American and PAL market following the success of the first NES game . However , Hideo Kojima , the game designer of the original Metal Gear , was unaware of Snake 's Revenge , and decided to develop his own sequel for the MSX2 computer after being informed of the game 's creation . The resulting game , Metal Gear 2 : Solid Snake , which was released exclusively in Japan only a few months later , is recognized as the official sequel to the original Metal Gear .

text: Snake

text: 's

text: Revenge

text: is

text: stealth

text: action

text: game

text: by

text: Konami

text: released

text: for

text: the

text: Nintendo

text: Entertainment

text: System

text: in

text: The

text: game

text: was

text: produced

text: as

text: sequel

text: to

text: the

text: NES

text: version

text: of

text: the

text: original

text: Metal

text: Gear

text: made

text: specifically

text: for

text: the

text: North

text: American

text: and

text: PAL

text: market

text: following

text: the

text: success

text: of

text: the

text: first

text: NES

text: game

text: However

text: Hideo

text: Kojima

text: the

text: game

text: designer

text: of

text: the

text: original

text: Metal

text: Gear

text: was

text: unaware

text: of

text: Snake

text: 's

text: Revenge

text: and

text: decided

text: to

text: develop

text: his

text: own

text: sequel

text: for

text: the

text: computer

text: after

text: being

text: informed

text: of

text: the

text: game

text: 's

text: creation

text: The

text: resulting

text: game

text: Metal

text: Gear

text: Solid

text: Snake

text: which

text: was

text: released

text: exclusively

text: in

text: Japan

text: only

text: few

text: months

text: later

text: is

text: recognized

text: as

text: the

text: official

text: sequel

text: to

text: the

text: original

text: Metal

text: Gear

text:
Taiwan, officially the Republic of China (ROC), is a state in East Asia. Neighbors include China (officially the People's Republic of China, abbreviated as PRC) to the west, Japan to the northeast, and the Philippines to the south.
Taiwan is the most populous state that is not a member of the United Nations, and the one with the largest economy.

text: Taiwan

text: officially

text: the

text: Republic

text: of

text: China

text: ROC

text: is

text: state

text: in

text: East

text: Asia

text: Neighbors

text: include

text: China

text: officially

text: the

text: People

text: 's

text: Republic

text: of

text: China

text: abbreviated

text: as

text: PRC

text: to

text: the

text: west

text: Japan

text: to

text: the

text: northeast

text: and

text: the

text: Philippines

text: to

text: the

text: south

text: Taiwan

text: is

text: the

text: most

text: populous

text: state

text: that

text: is

text: not

text: member

text: of

text: the

text: United

text: Nations

text: and

text: the

text: one

text: with

text: the

text: largest

text: economy

text: Konami is famous for popular video game series such as "Castlevania", "Contra", "Dance Dance Revolution", "Gradius", "Frogger", "Suikoden", "Ganbare Goemon", "Metal Gear", "Mirmo", "Beatmania IIDX", "Pro Evolution Soccer", "Boktai", "Silent Hill", "Yu-Gi-Oh!", and "Sound Voltex". The 2012 purchase and absorption of Hudson Soft resulted in the addition of several other popular franchises, including "Adventure Island", "Bonk", "Bloody Roar", "Bomberman", "Far East of Eden" and "Star Soldier". Konami is the twentieth-largest game company in the world by revenue.

text: Konami

text: is

text: famous

text: for

text: popular

text: video

text: game

text: series

text: such

text: as

text: Castlevania

text: Contra

text: Dance

text: Dance

text: Revolution

text: Gradius

text: Frogger

text: Suikoden

text: Ganbare

text: Goemon

text: Metal

text: Gear

text: Mirmo

text: Beatmania

text: IIDX

text: Pro

text: Evolution

text: Soccer

text: Boktai

text: Silent

text: Hill

text: Yu

text: Gi

text: Oh

text: and

text: Sound

text: Voltex

text: The

text: purchase

text: and

text: absorption

text: of

text: Hudson

text: Soft

text: resulted

text: in

text: the

text: addition

text: of

text: several

text: other

text: popular

text: franchises

text: including

text: Adventure

text: Island

text: Bonk

text: Bloody

text: Roar

text: Bomberman

text: Far

text: East

text: of

text: Eden

text: and

text: Star

text: Soldier

text: Konami

text: is

text: the

text: twentieth

text: largest

text: game

text: company

text: in

text: the

text: world

text: by

text: revenue

text: A video game is an electronic game that involves human or animal interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word "video" in "video game" traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial.

text: video

text: game

text: is

text: an

text: electronic

text: game

text: that

text: involves

text: human

text: or

text: animal

text: interaction

text: with

text: user

text: interface

text: to

text: generate

text: visual

text: feedback

text: on

text: video

text: device

text: such

text: as

text: TV

text: screen

text: or

text: computer

text: monitor

text: The

text: word

text: video

text: in

text: video

text: game

text: traditionally

text: referred

text: to

text: raster

text: display

text: device

text: but

text: as

text: of

text: the

text: it

text: implies

text: any

text: type

text: of

text: display

text: device

text: that

text: can

text: produce

text: two-

text: or

text: three

text: dimensional

text: images

text: Some

text: theorists

text: categorize

text: video

text: games

text: as

text: an

text: art

text: form

text: but

text: this

text: designation

text: is

text: controversial

text: Kojima is the creator, director and writer of a number of video games, including the "Metal Gear" series of stealth games, as well as the adventure games "Snatcher" and "Policenauts". He also directed or produced games in other series, including "Zone of the Enders", "Boktai", and "".

text: Kojima

text: is

text: the

text: creator

text: director

text: and

text: writer

text: of

text: number

text: of

text: video

text: games

text: including

text: the

text: Metal

text: Gear

text: series

text: of

text: stealth

text: games

text: as

text: well

text: as

text: the

text: adventure

text: games

text: Snatcher

text: and

text: Policenauts

text: He

text: also

text: directed

text: or

text: produced

text: games

text: in

text: other

text: series

text: including

text: Zone

text: of

text: the

text: Enders

text: Boktai

text: and

text: "Beatmania" gave birth to several spinoffs, such as the "Beatmania IIDX" series (a more advanced version featuring 7 keys and higher difficulty levels) and the other being "Beatmania III", a remake of the 5-key series which featured a more modern hardware platform, a pedal for optional effects and a 3.5" floppy disk drive to save play records.

text: Beatmania

text: gave

text: birth

text: to

text: several

text: spinoffs

text: such

text: as

text: the

text: Beatmania

text: IIDX

text: series

text: more

text: advanced

text: version

text: featuring

text: keys

text: and

text: higher

text: difficulty

text: levels

text: and

text: the

text: other

text: being

text: Beatmania

text: III

text: remake

text: of

text: the

text: series

text: which

text: featured

text: more

text: modern

text: hardware

text: platform

text: pedal

text: for

text: optional

text: effects

text: and

text: floppy

text: disk

text: drive

text: to

text: save

text: play

text: records

text: The first game, named "Star Soldier", appeared on the MSX and NES in 1986, and the series has continued on various gaming systems. "Star Soldier" itself has received enhanced remakes for both the GameCube and PlayStation 2 in 2003, and a different remake for the PlayStation Portable in 2005, while the latest installment of the series was released on the Wii as a WiiWare game in 2008. In addition, "Super Star Soldier", "Final Soldier", "Soldier Blade" and "Star Parodier" have been re-released on the Wii's Virtual Console and on the Japanese PC Engine's Best Collection lineup for the PSP.

text: The

text: first

text: game

text: named

text: Star

text: Soldier

text: appeared

text: on

text: the

text: MSX

text: and

text: NES

text: in

text: and

text: the

text: series

text: has

text: continued

text: on

text: various

text: gaming

text: systems

text: Star

text: Soldier

text: itself

text: has

text: received

text: enhanced

text: remakes

text: for

text: both

text: the

text: GameCube

text: and

text: PlayStation

text: in

text: and

text: different

text: remake

text: for

text: the

text: PlayStation

text: Portable

text: in

text: while

text: the

text: latest

text: installment

text: of

text: the

text: series

text: was

text: released

text: on

text: the

text: Wii

text: as

text: WiiWare

text: game

text: in

text: In

text: addition

text: Super

text: Star

text: Soldier

text: Final

text: Soldier

text: Soldier

text: Blade

text: and

text: Star

text: Parodier

text: have

text: been

text: re

text: released

text: on

text: the

text: Wii

text: 's

text: Virtual

text: Console

text: and

text: on

text: the

text: Japanese

text: PC

text: Engine

text: 's

text: Best

text: Collection

text: lineup

text: for

text: the

text: PSP

text: Frogger () is a 1981 arcade game developed by Konami. It was licensed for North American distribution by Sega-Gremlin and worldwide by Sega itself. It is regarded as a classic from the golden age of video arcade games, noted for its novel gameplay and theme. The object of the game is to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards. The Frogger arcade ("coin-op") version is an early example of a game with more than one CPU, as it used two Z80 processors.

text: Frogger

text: is

text: arcade

text: game

text: developed

text: by

text: Konami

text: It

text: was

text: licensed

text: for

text: North

text: American

text: distribution

text: by

text: Sega

text: Gremlin

text: and

text: worldwide

text: by

text: Sega

text: itself

text: It

text: is

text: regarded

text: as

text: classic

text: from

text: the

text: golden

text: age

text: of

text: video

text: arcade

text: games

text: noted

text: for

text: its

text: novel

text: gameplay

text: and

text: theme

text: The

text: object

text: of

text: the

text: game

text: is

text: to

text: direct

text: frogs

text: to

text: their

text: homes

text: one

text: by

text: one

text: by

text: crossing

text: busy

text: road

text: and

text: navigating

text: river

text: full

text: of

text: hazards

text: The

text: Frogger

text: arcade

text: coin

text: op

text: version

text: is

text: an

text: early

text: example

text: of

text: game

text: with

text: more

text: than

text: one

text: CPU

text: as

text: it

text: used

text: two

text: processors

text: "Silent Hill" is set in the series' eponymous fictitious American town. The series is heavily influenced by the literary genre of psychological horror, with its player characters being mostly "everymen". By contrast, other horror-themed games use a stronger protagonist through character back story or direct game mechanics (more weapons, heavier emphasis on combat), as is the case in "Resident Evil".

text: Silent

text: Hill

text: is

text: set

text: in

text: the

text: series

text: eponymous

text: fictitious

text: American

text: town

text: The

text: series

text: is

text: heavily

text: influenced

text: by

text: the

text: literary

text: genre

text: of

text: psychological

text: horror

text: with

text: its

text: player

text: characters

text: being

text: mostly

text: everymen

text: By

text: contrast

text: other

text: horror

text: themed

text: games

text: use

text: stronger

text: protagonist

text: through

text: character

text: back

text: story

text: or

text: direct

text: game

text: mechanics

text: more

text: weapons

text: heavier

text: emphasis

text: on

text: combat

text: as

text: is

text: the

text: case

text: in

text: Resident

text: Evil

text: The games, first introduced in 1985, make up a series of scrolling shooter video games published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. In other games of the series, ships the player controls include the Lord British Space Destroyer, Metalion, Sabel Tiger, Thrasher, Vixen, Alpinia, Super Cobra, Jade Knight, and the Falchion .

text: The

text: games

text: first

text: introduced

text: in

text: make

text: up

text: series

text: of

text: scrolling

text: shooter

text: video

text: games

text: published

text: by

text: Konami

text: for

text: variety

text: of

text: portable

text: console

text: and

text: arcade

text: platforms

text: In

text: many

text: games

text: in

text: the

text: series

text: the

text: player

text: controls

text: ship

text: known

text: as

text: the

text: Vic

text: Viper

text: In

text: other

text: games

text: of

text: the

text: series

text: ships

text: the

text: player

text: controls

text: include

text: the

text: Lord

text: British

text: Space

text: Destroyer

text: Metalion

text: Sabel

text: Tiger

text: Thrasher

text: Vixen

text: Alpinia

text: Super

text: Cobra

text: Jade

text: Knight

text: and

text: the

text: Falchion

text:
Gameplay.
Most games in the "Bomberman" franchise largely revolve around two modes of play; single player campaigns where the player must defeat enemies and reach an exit to progress through levels, and multiplayer modes where players must attempt to eliminate each other and be the last one standing. Gameplay involves strategically placing down bombs, which explode in multiple directions after a certain amount of time, in order to destroy obstacles and kill enemies and other players. The player can pick up various power-ups, giving them benefits such as larger explosions or the ability to place more bombs down at a time. The player is killed if they touch an enemy or get caught up in a bomb's explosion, including their own, requiring players to be cautious of their own bomb placement. In addition to the main maze-based "Bomberman" games, some spin-off titles involve adventure, platformer, puzzle, and kart racing gameplay.

text: Gameplay

text: Most

text: games

text: in

text: the

text: Bomberman

text: franchise

text: largely

text: revolve

text: around

text: two

text: modes

text: of

text: play

text: single

text: player

text: campaigns

text: where

text: the

text: player

text: must

text: defeat

text: enemies

text: and

text: reach

text: an

text: exit

text: to

text: progress

text: through

text: levels

text: and

text: multiplayer

text: modes

text: where

text: players

text: must

text: attempt

text: to

text: eliminate

text: each

text: other

text: and

text: be

text: the

text: last

text: one

text: standing

text: Gameplay

text: involves

text: strategically

text: placing

text: down

text: bombs

text: which

text: explode

text: in

text: multiple

text: directions

text: after

text: certain

text: amount

text: of

text: time

text: in

text: order

text: to

text: destroy

text: obstacles

text: and

text: kill

text: enemies

text: and

text: other

text: players

text: The

text: player

text: can

text: pick

text: up

text: various

text: power

text: ups

text: giving

text: them

text: benefits

text: such

text: as

text: larger

text: explosions

text: or

text: the

text: ability

text: to

text: place

text: more

text: bombs

text: down

text: at

text: time

text: The

text: player

text: is

text: killed

text: if

text: they

text: touch

text: an

text: enemy

text: or

text: get

text: caught

text: up

text: in

text: bomb

text: 's

text: explosion

text: including

text: their

text: own

text: requiring

text: players

text: to

text: be

text: cautious

text: of

text: their

text: own

text: bomb

text: placement

text: In

text: addition

text: to

text: the

text: main

text: maze

text: based

text: Bomberman

text: games

text: some

text: spin

text: off

text: titles

text: involve

text: adventure

text: platformer

text: puzzle

text: and

text: kart

text: racing

text: gameplay

text:
Information.
The series began in 1997 under the name "Beastorizer". The game's theme incorporated anthropomorphism, where the player has the ability to transform into a half-human, half-animal creature known as a "Zoanthrope" (the name came from the clinical term, 'zoanthropy', which is similar to that of lycanthropy, but not just with the mindset of a wolf). The game would appear under the name ""Bloody Roar"" when ported to the PlayStation in 1998, which would become the permanent title thereafter. There are three "Bloody Roar" sequels, plus a game based on a sidestory set between 3 and 4 on the Nintendo GameCube which was later ported to the Xbox.

text: Information

text: The

text: series

text: began

text: in

text: under

text: the

text: name

text: Beastorizer

text: The

text: game

text: 's

text: theme

text: incorporated

text: anthropomorphism

text: where

text: the

text: player

text: has

text: the

text: ability

text: to

text: transform

text: into

text: half

text: human

text: half

text: animal

text: creature

text: known

text: as

text: Zoanthrope

text: the

text: name

text: came

text: from

text: the

text: clinical

text: term

text: zoanthropy

text: which

text: is

text: similar

text: to

text: that

text: of

text: lycanthropy

text: but

text: not

text: just

text: with

text: the

text: mindset

text: of

text: wolf

text: The

text: game

text: would

text: appear

text: under

text: the

text: name

text: Bloody

text: Roar

text: when

text: ported

text: to

text: the

text: PlayStation

text: in

text: which

text: would

text: become

text: the

text: permanent

text: title

text: thereafter

text: There

text: are

text: three

text: Bloody

text: Roar

text: sequels

text: plus

text: game

text: based

text: on

text: sidestory

text: set

text: between

text: and

text: on

text: the

text: Nintendo

text: GameCube

text: which

text: was

text: later

text: ported

text: to

text: the

text: Xbox

text: Based on the Japanese folk tale "Jiraiya Goketsu Monogatari", the series became widely popular in Japan, where it was one of the most popular RPG series during the 16-bit era, along with Enix's "Dragon Quest" and Squaresoft's "Final Fantasy". Its success was partly because the original "Tengai Makyou" was the first RPG released for the new CD-ROM format, which it utilized to create a bigger game and introduce fully voiced animated cut scenes and CD music to the genre.

text: Based

text: on

text: the

text: Japanese

text: folk

text: tale

text: Jiraiya

text: Goketsu

text: Monogatari

text: the

text: series

text: became

text: widely

text: popular

text: in

text: Japan

text: where

text: it

text: was

text: one

text: of

text: the

text: most

text: popular

text: RPG

text: series

text: during

text: the

text: era

text: along

text: with

text: Enix

text: 's

text: Dragon

text: Quest

text: and

text: Squaresoft

text: 's

text: Final

text: Fantasy

text: Its

text: success

text: was

text: partly

text: because

text: the

text: original

text: Tengai

text: Makyou

text: was

text: the

text: first

text: RPG

text: released

text: for

text: the

text: new

text: CD

text: ROM

text: format

text: which

text: it

text: utilized

text: to

text: create

text: bigger

text: game

text: and

text: introduce

text: fully

text: voiced

text: animated

text: cut

text: scenes

text: and

text: CD

text: music

text: to

text: the

text: genre

text: Abandoning previous ventures in favor of toys in the 1960s, Nintendo then developed into a video game company in the 1970s, ultimately becoming one of the most influential in the industry and Japan's third most-valuable company with a market value of over $85 billion. From 1992 until 2016, Nintendo was also the majority shareholder of Major League Baseball's Seattle Mariners.

text: Abandoning

text: previous

text: ventures

text: in

text: favor

text: of

text: toys

text: in

text: the

text: Nintendo

text: then

text: developed

text: into

text: video

text: game

text: company

text: in

text: the

text: ultimately

text: becoming

text: one

text: of

text: the

text: most

text: influential

text: in

text: the

text: industry

text: and

text: Japan

text: 's

text: third

text: most

text: valuable

text: company

text: with

text: market

text: value

text: of

text: over

text: billion

text: From

text: until

text: Nintendo

text: was

text: also

text: the

text: majority

text: shareholder

text: of

text: Major

text: League

text: Baseball

text: 's

text: Seattle

text: Mariners

text:
Common themes.
Setting.
The "Zone of the Enders" series is set in the late 22nd century. Mankind has colonized Mars, and space colonies are also set up in orbit around Jupiter. Fueling this expansion are two scientific advances: the development of the "Laborious Extra-Orbital Vehicle", or "LEV", a mecha used for labor and military use, and the discovery of Metatron, a high-energy ore found on Callisto.

text: Common

text: themes

text: Setting

text: The

text: Zone

text: of

text: the

text: Enders

text: series

text: is

text: set

text: in

text: the

text: late

text: century

text: Mankind

text: has

text: colonized

text: Mars

text: and

text: space

text: colonies

text: are

text: also

text: set

text: up

text: in

text: orbit

text: around

text: Jupiter

text: Fueling

text: this

text: expansion

text: are

text: two

text: scientific

text: advances

text: the

text: development

text: of

text: the

text: Laborious

text: Extra

text: Orbital

text: Vehicle

text: or

text: LEV

text: mecha

text: used

text: for

text: labor

text: and

text: military

text: use

text: and

text: the

text: discovery

text: of

text: Metatron

text: high

text: energy

text: ore

text: found

text: on

text: Callisto

annotations: follows single

annotations: likely multiple

question: genre snake's revenge

answer: stealth game

text: stealth game


text: Northern England, or North of England, also known as the North or the North Country, is the northern part of England and one the country's three principal cultural areas, along with the Midlands and Southern England. Geographically, the area roughly spans from the River Trent and River Dee to the Scottish border in the north.

text: Northern

text: England

text: or

text: North

text: of

text: England

text: also

text: known

text: as

text: the

text: North

text: or

text: the

text: North

text: Country

text: is

text: the

text: northern

text: part

text: of

text: England

text: and

text: one

text: the

text: country

text: 's

text: three

text: principal

text: cultural

text: areas

text: along

text: with

text: the

text: Midlands

text: and

text: Southern

text: England

text: Geographically

text: the

text: area

text: roughly

text: spans

text: from

text: the

text: River

text: Trent

text: and

text: River

text: Dee

text: to

text: the

text: Scottish

text: border

text: in

text: the

text: north

text: Fennoscandia , Fenno-Scandinavia, or the Fennoscandian Peninsula, is the geographical peninsula of the Nordic region comprising the Scandinavian Peninsula, Finland, Karelia, and the Kola Peninsula. It encompasses Finland, Norway and Sweden, as well as Murmansk Oblast, much of the Republic of Karelia and parts of northern Leningrad Oblast in Russia. Its name comes from the Latin words "Fennia" (Finland) and "Scandia" (Scandinavian). The term was first used by the Finnish geologist Wilhelm Ramsay in 1898. Geologically, the area is distinct because its bedrock is Archaean granite and gneiss with very little limestone, in contrast to neighboring areas in Europe.

text: Fennoscandia

text: Fenno

text: Scandinavia

text: or

text: the

text: Fennoscandian

text: Peninsula

text: is

text: the

text: geographical

text: peninsula

text: of

text: the

text: Nordic

text: region

text: comprising

text: the

text: Scandinavian

text: Peninsula

text: Finland

text: Karelia

text: and

text: the

text: Kola

text: Peninsula

text: It

text: encompasses

text: Finland

text: Norway

text: and

text: Sweden

text: as

text: well

text: as

text: Murmansk

text: Oblast

text: much

text: of

text: the

text: Republic

text: of

text: Karelia

text: and

text: parts

text: of

text: northern

text: Leningrad

text: Oblast

text: in

text: Russia

text: Its

text: name

text: comes

text: from

text: the

text: Latin

text: words

text: Fennia

text: Finland

text: and

text: Scandia

text: Scandinavian

text: The

text: term

text: was

text: first

text: used

text: by

text: the

text: Finnish

text: geologist

text: Wilhelm

text: Ramsay

text: in

text: Geologically

text: the

text: area

text: is

text: distinct

text: because

text: its

text: bedrock

text: is

text: Archaean

text: granite

text: and

text: gneiss

text: with

text: very

text: little

text: limestone

text: in

text: contrast

text: to

text: neighboring

text: areas

text: in

text: Europe

text: Mardale Ill Bell is a fell in the English Lake District, rising to the south west of Haweswater Reservoir. It stands on the watershed between Mardale and Kentmere and is the highpoint of the south-eastern ridge of High Street, midway on its course to Harter Fell.

text: Mardale

text: Ill

text: Bell

text: is

text: fell

text: in

text: the

text: English

text: Lake

text: District

text: rising

text: to

text: the

text: south

text: west

text: of

text: Haweswater

text: Reservoir

text: It

text: stands

text: on

text: the

text: watershed

text: between

text: Mardale

text: and

text: Kentmere

text: and

text: is

text: the

text: highpoint

text: of

text: the

text: south

text: eastern

text: ridge

text: of

text: High

text: Street

text: midway

text: on

text: its

text: course

text: to

text: Harter

text: Fell

text: Hartsop is a small village in the English Lake District. It lies in the Patterdale valley, near Brothers Water, Hayeswater and Kirkstone Pass.

text: Hartsop

text: is

text: small

text: village

text: in

text: the

text: English

text: Lake

text: District

text: It

text: lies

text: in

text: the

text: Patterdale

text: valley

text: near

text: Brothers

text: Water

text: Hayeswater

text: and

text: Kirkstone

text: Pass

text: Patterdale (Saint Patrick's Dale) is a small village and civil parish in the eastern part of the English Lake District in the Eden District of Cumbria, in the traditional county of Westmorland, and the long valley in which they are found, also called the Ullswater Valley.

text: Patterdale

text: Saint

text: Patrick

text: 's

text: Dale

text: is

text: small

text: village

text: and

text: civil

text: parish

text: in

text: the

text: eastern

text: part

text: of

text: the

text: English

text: Lake

text: District

text: in

text: the

text: Eden

text: District

text: of

text: Cumbria

text: in

text: the

text: traditional

text: county

text: of

text: Westmorland

text: and

text: the

text: long

text: valley

text: in

text: which

text: they

text: are

text: found

text: also

text: called

text: the

text: Ullswater

text: Valley

text: Hayeswater is a small lake within the Lake District of Cumbria, England.

text: Hayeswater

text: is

text: small

text: lake

text: within

text: the

text: Lake

text: District

text: of

text: Cumbria

text: England

text:
Kirkstone Pass is a mountain pass in the English Lake District, in the county of Cumbria. It is at an altitude of .
This is the Lake District's highest pass that is open to motor traffic and it connects Ambleside in the Rothay Valley to Patterdale in the Ullswater Valley  the A592 road. In places, the gradient is 1 in 4. Brothers Water provides a picturesque view on the descent to Patterdale.

text: Kirkstone

text: Pass

text: is

text: mountain

text: pass

text: in

text: the

text: English

text: Lake

text: District

text: in

text: the

text: county

text: of

text: Cumbria

text: It

text: is

text: at

text: an

text: altitude

text: of

text: This

text: is

text: the

text: Lake

text: District

text: 's

text: highest

text: pass

text: that

text: is

text: open

text: to

text: motor

text: traffic

text: and

text: it

text: connects

text: Ambleside

text: in

text: the

text: Rothay

text: Valley

text: to

text: Patterdale

text: in

text: the

text: Ullswater

text: Valley

text: the

text: road

text: In

text: places

text: the

text: gradient

text: is

text: in

text: Brothers

text: Water

text: provides

text: picturesque

text: view

text: on

text: the

text: descent

text: to

text: Patterdale

text: Ullswater is the second largest lake in the English Lake District, being approximately nine miles (14.5 kilometres) long and 0.75 miles (1,200 m) wide with a maximum depth of slightly more than . Many regard Ullswater as the most beautiful of the English lakes; it has been compared to Lake Lucerne in Switzerland and it is a popular tourist destination. It is a typical Lake District narrow "ribbon lake" formed after the last ice age when a glacier scooped out the valley floor and when the glacier retreated, the deepened section filled with meltwater which became a lake. A total of three separate glaciers formed the lake. The surrounding mountains give Ullswater the shape of a stretched 'Z' with three distinct segments (or 'reaches') that wend their way through the surrounding hills.

text: Ullswater

text: is

text: the

text: second

text: largest

text: lake

text: in

text: the

text: English

text: Lake

text: District

text: being

text: approximately

text: nine

text: miles

text: kilometres

text: long

text: and

text: miles

text: wide

text: with

text: maximum

text: depth

text: of

text: slightly

text: more

text: than

text: Many

text: regard

text: Ullswater

text: as

text: the

text: most

text: beautiful

text: of

text: the

text: English

text: lakes

text: it

text: has

text: been

text: compared

text: to

text: Lake

text: Lucerne

text: in

text: Switzerland

text: and

text: it

text: is

text: popular

text: tourist

text: destination

text: It

text: is

text: typical

text: Lake

text: District

text: narrow

text: ribbon

text: lake

text: formed

text: after

text: the

text: last

text: ice

text: age

text: when

text: glacier

text: scooped

text: out

text: the

text: valley

text: floor

text: and

text: when

text: the

text: glacier

text: retreated

text: the

text: deepened

text: section

text: filled

text: with

text: meltwater

text: which

text: became

text: lake

text: total

text: of

text: three

text: separate

text: glaciers

text: formed

text: the

text: lake

text: The

text: surrounding

text: mountains

text: give

text: Ullswater

text: the

text: shape

text: of

text: stretched

text: with

text: three

text: distinct

text: segments

text: or

text: reaches

text: that

text: wend

text: their

text: way

text: through

text: the

text: surrounding

text: hills

text: The Lake District, also known as the Lakes or Lakeland, is a mountainous region in North-West England. A popular holiday destination, it is famous for its lakes, forests and mountains (or "fells") and its associations with the early 19th century writings of William Wordsworth and the other Lake Poets.

text: The

text: Lake

text: District

text: also

text: known

text: as

text: the

text: Lakes

text: or

text: Lakeland

text: is

text: mountainous

text: region

text: in

text: North

text: West

text: England

text: popular

text: holiday

text: destination

text: it

text: is

text: famous

text: for

text: its

text: lakes

text: forests

text: and

text: mountains

text: or

text: fells

text: and

text: its

text: associations

text: with

text: the

text: early

text: century

text: writings

text: of

text: William

text: Wordsworth

text: and

text: the

text: other

text: Lake

text: Poets

text: Brock Crags is a fell in the English Lake District , standing above Hartsop in the Far Eastern Fells . It forms part of the perimeter of Martindale , lying on the long ridge from Rampsgill Head to Place Fell .

text: Brock

text: Crags

text: is

text: fell

text: in

text: the

text: English

text: Lake

text: District

text: standing

text: above

text: Hartsop

text: in

text: the

text: Far

text: Eastern

text: Fells

text: It

text: forms

text: part

text: of

text: the

text: perimeter

text: of

text: Martindale

text: lying

text: on

text: the

text: long

text: ridge

text: from

text: Rampsgill

text: Head

text: to

text: Place

text: Fell

text: The Eastern Fells are a group of hills in the English Lake District. Centred on Helvellyn they primarily comprise a northsouth ridge running between Ullswater and Lakeland's Central Valley.

text: The

text: Eastern

text: Fells

text: are

text: group

text: of

text: hills

text: in

text: the

text: English

text: Lake

text: District

text: Centred

text: on

text: Helvellyn

text: they

text: primarily

text: comprise

text: northsouth

text: ridge

text: running

text: between

text: Ullswater

text: and

text: Lakeland

text: 's

text: Central

text: Valley

text: Rampsgill Head is a fell in the English Lake District, standing to the west of Haweswater Reservoir in the Far Eastern Fells. It forms the focal point of three ridges which fan out north-east, north-west and south.

text: Rampsgill

text: Head

text: is

text: fell

text: in

text: the

text: English

text: Lake

text: District

text: standing

text: to

text: the

text: west

text: of

text: Haweswater

text: Reservoir

text: in

text: the

text: Far

text: Eastern

text: Fells

text: It

text: forms

text: the

text: focal

text: point

text: of

text: three

text: ridges

text: which

text: fan

text: out

text: north

text: east

text: north

text: west

text: and

text: south

text: Glenridding is a village located at the southern end of Ullswater, in the English Lake District. The village is popular with mountain walkers who can scale England's third highest mountain, Helvellyn, and many other challenging peaks from here. The village has accommodation including two Youth Hostels and camping sites. Glenridding House provides luxury Bed and Breakfast accommodation. There is also a tourist information centre, Ullswater Information Centre.

text: Glenridding

text: is

text: village

text: located

text: at

text: the

text: southern

text: end

text: of

text: Ullswater

text: in

text: the

text: English

text: Lake

text: District

text: The

text: village

text: is

text: popular

text: with

text: mountain

text: walkers

text: who

text: can

text: scale

text: England

text: 's

text: third

text: highest

text: mountain

text: Helvellyn

text: and

text: many

text: other

text: challenging

text: peaks

text: from

text: here

text: The

text: village

text: has

text: accommodation

text: including

text: two

text: Youth

text: Hostels

text: and

text: camping

text: sites

text: Glenridding

text: House

text: provides

text: luxury

text: Bed

text: and

text: Breakfast

text: accommodation

text: There

text: is

text: also

text: tourist

text: information

text: centre

text: Ullswater

text: Information

text: Centre

text: Scotland (Scots: ) is a country that is part of the United Kingdom and covers the northern third of the island of Great Britain. It shares a border with England to the south, and is otherwise surrounded by the Atlantic Ocean, with the North Sea to the east and the North Channel and Irish Sea to the south-west. In addition to the mainland, the country is made up of more than 790 islands, including the Northern Isles and the Hebrides.

text: Scotland

text: Scots

text: is

text: country

text: that

text: is

text: part

text: of

text: the

text: United

text: Kingdom

text: and

text: covers

text: the

text: northern

text: third

text: of

text: the

text: island

text: of

text: Great

text: Britain

text: It

text: shares

text: border

text: with

text: England

text: to

text: the

text: south

text: and

text: is

text: otherwise

text: surrounded

text: by

text: the

text: Atlantic

text: Ocean

text: with

text: the

text: North

text: Sea

text: to

text: the

text: east

text: and

text: the

text: North

text: Channel

text: and

text: Irish

text: Sea

text: to

text: the

text: south

text: west

text: In

text: addition

text: to

text: the

text: mainland

text: the

text: country

text: is

text: made

text: up

text: of

text: more

text: than

text: islands

text: including

text: the

text: Northern

text: Isles

text: and

text: the

text: Hebrides

text: Old Norse was a North Germanic language that was spoken by inhabitants of Scandinavia and inhabitants of their overseas settlements during about the 9th to 13th centuries.

text: Old

text: Norse

text: was

text: North

text: Germanic

text: language

text: that

text: was

text: spoken

text: by

text: inhabitants

text: of

text: Scandinavia

text: and

text: inhabitants

text: of

text: their

text: overseas

text: settlements

text: during

text: about

text: the

text: to

text: centuries

text: Brothers Water is in the Hartsop valley and is a small lake in the eastern region of the English Lake District, in the county of Cumbria, England. Once called Broad Water, it lies at the northern end of Kirkstone Pass, affording picturesque views on the descent towards Patterdale.

text: Brothers

text: Water

text: is

text: in

text: the

text: Hartsop

text: valley

text: and

text: is

text: small

text: lake

text: in

text: the

text: eastern

text: region

text: of

text: the

text: English

text: Lake

text: District

text: in

text: the

text: county

text: of

text: Cumbria

text: England

text: Once

text: called

text: Broad

text: Water

text: it

text: lies

text: at

text: the

text: northern

text: end

text: of

text: Kirkstone

text: Pass

text: affording

text: picturesque

text: views

text: on

text: the

text: descent

text: towards

text: Patterdale

text: A mountain is a large landform that stretches above the surrounding land in a limited area, usually in the form of a peak. A mountain is generally steeper than a hill. Mountains are formed through tectonic forces or volcanism. These forces can locally raise the surface of the earth. Mountains erode slowly through the action of rivers, weather conditions, and glaciers. A few mountains are isolated summits, but most occur in huge mountain ranges.

text: mountain

text: is

text: large

text: landform

text: that

text: stretches

text: above

text: the

text: surrounding

text: land

text: in

text: limited

text: area

text: usually

text: in

text: the

text: form

text: of

text: peak

text: mountain

text: is

text: generally

text: steeper

text: than

text: hill

text: Mountains

text: are

text: formed

text: through

text: tectonic

text: forces

text: or

text: volcanism

text: These

text: forces

text: can

text: locally

text: raise

text: the

text: surface

text: of

text: the

text: earth

text: Mountains

text: erode

text: slowly

text: through

text: the

text: action

text: of

text: rivers

text: weather

text: conditions

text: and

text: glaciers

text: few

text: mountains

text: are

text: isolated

text: summits

text: but

text: most

text: occur

text: in

text: huge

text: mountain

text: ranges

text: The Isle of Man, also known simply as Mann, is a self-governing crown dependency in the Irish Sea between England and Northern Ireland. The head of state is Queen Elizabeth II, who holds the title of Lord of Mann. The Lord of Mann is represented by a Lieutenant Governor. Foreign relations and defence are the responsibility of the British Government.

text: The

text: Isle

text: of

text: Man

text: also

text: known

text: simply

text: as

text: Mann

text: is

text: self

text: governing

text: crown

text: dependency

text: in

text: the

text: Irish

text: Sea

text: between

text: England

text: and

text: Northern

text: Ireland

text: The

text: head

text: of

text: state

text: is

text: Queen

text: Elizabeth

text: II

text: who

text: holds

text: the

text: title

text: of

text: Lord

text: of

text: Mann

text: The

text: Lord

text: of

text: Mann

text: is

text: represented

text: by

text: Lieutenant

text: Governor

text: Foreign

text: relations

text: and

text: defence

text: are

text: the

text: responsibility

text: of

text: the

text: British

text: Government

text: A fell (from Old Norse "fell", "fjall", "mountain") is a high and barren landscape feature, such as a mountain range or moor-covered hills. The term is most often employed in Fennoscandia, the Isle of Man, parts of Northern England, and Scotland.

text: fell

text: from

text: Old

text: Norse

text: fell

text: fjall

text: mountain

text: is

text: high

text: and

text: barren

text: landscape

text: feature

text: such

text: as

text: mountain

text: range

text: or

text: moor

text: covered

text: hills

text: The

text: term

text: is

text: most

text: often

text: employed

text: in

text: Fennoscandia

text: the

text: Isle

text: of

text: Man

text: parts

text: of

text: Northern

text: England

text: and

text: Scotland

text: Place Fell is a hill in the English Lake District. It stands at the corner of the upper and middle reaches of Ullswater, with steep western flanks overlooking the villages of Glenridding and Patterdale.

text: Place

text: Fell

text: is

text: hill

text: in

text: the

text: English

text: Lake

text: District

text: It

text: stands

text: at

text: the

text: corner

text: of

text: the

text: upper

text: and

text: middle

text: reaches

text: of

text: Ullswater

text: with

text: steep

text: western

text: flanks

text: overlooking

text: the

text: villages

text: of

text: Glenridding

text: and

text: Patterdale

text: Haweswater is a reservoir in the English Lake District, built in the valley of Mardale in the county of Cumbria. The controversial construction of the Haweswater dam started in 1929, after Parliament passed an Act giving the Manchester Corporation permission to build the reservoir to supply water for Manchester. The decision caused public outcry, since the farming villages of Measand and Mardale Green would be flooded, with their inhabitants needing to be relocated. Also, many desired to maintain the picturesque valley in its existing state.

text: Haweswater

text: is

text: reservoir

text: in

text: the

text: English

text: Lake

text: District

text: built

text: in

text: the

text: valley

text: of

text: Mardale

text: in

text: the

text: county

text: of

text: Cumbria

text: The

text: controversial

text: construction

text: of

text: the

text: Haweswater

text: dam

text: started

text: in

text: after

text: Parliament

text: passed

text: an

text: Act

text: giving

text: the

text: Manchester

text: Corporation

text: permission

text: to

text: build

text: the

text: reservoir

text: to

text: supply

text: water

text: for

text: Manchester

text: The

text: decision

text: caused

text: public

text: outcry

text: since

text: the

text: farming

text: villages

text: of

text: Measand

text: and

text: Mardale

text: Green

text: would

text: be

text: flooded

text: with

text: their

text: inhabitants

text: needing

text: to

text: be

text: relocated

text: Also

text: many

text: desired

text: to

text: maintain

text: the

text: picturesque

text: valley

text: in

text: its

text: existing

text: state

text: The Far Eastern Fells are a group of hills in the English Lake District. Reaching their highest point at High Street (828 metres or 2,718 ft) they occupy a broad area to the east of Ullswater and Kirkstone Pass. Much quieter than the central areas of Lakeland they offer in general easier but less exciting walking as the fells merge mainly into the surrounding moorlands. Exceptions however are the fine rock scenery to be seen on Harter Fell, Mardale Ill Bell and High Street surrounding the head of Haweswater

text: The

text: Far

text: Eastern

text: Fells

text: are

text: group

text: of

text: hills

text: in

text: the

text: English

text: Lake

text: District

text: Reaching

text: their

text: highest

text: point

text: at

text: High

text: Street

text: metres

text: or

text: ft

text: they

text: occupy

text: broad

text: area

text: to

text: the

text: east

text: of

text: Ullswater

text: and

text: Kirkstone

text: Pass

text: Much

text: quieter

text: than

text: the

text: central

text: areas

text: of

text: Lakeland

text: they

text: offer

text: in

text: general

text: easier

text: but

text: less

text: exciting

text: walking

text: as

text: the

text: fells

text: merge

text: mainly

text: into

text: the

text: surrounding

text: moorlands

text: Exceptions

text: however

text: are

text: the

text: fine

text: rock

text: scenery

text: to

text: be

text: seen

text: on

text: Harter

text: Fell

text: Mardale

text: Ill

text: Bell

text: and

text: High

text: Street

text: surrounding

text: the

text: head

text: of

text: Haweswater

text: Ill Bell is a fell in the English Lake District, in the county of Cumbria, standing on the narrow ridge between the valleys of Kentmere and Troutbeck.

text: Ill

text: Bell

text: is

text: fell

text: in

text: the

text: English

text: Lake

text: District

text: in

text: the

text: county

text: of

text: Cumbria

text: standing

text: on

text: the

text: narrow

text: ridge

text: between

text: the

text: valleys

text: of

text: Kentmere

text: and

text: Troutbeck

text: The Lake Poets were a group of English poets who all lived in the Lake District of England, United Kingdom, at the turn of the nineteenth century. As a group, they followed no single "school" of thought or literary practice then known. They were named, only to be uniformly disparaged, by the "Edinburgh Review". They are considered part of the Romantic Movement.

text: The

text: Lake

text: Poets

text: were

text: group

text: of

text: English

text: poets

text: who

text: all

text: lived

text: in

text: the

text: Lake

text: District

text: of

text: England

text: United

text: Kingdom

text: at

text: the

text: turn

text: of

text: the

text: nineteenth

text: century

text: As

text: group

text: they

text: followed

text: no

text: single

text: school

text: of

text: thought

text: or

text: literary

text: practice

text: then

text: known

text: They

text: were

text: named

text: only

text: to

text: be

text: uniformly

text: disparaged

text: by

text: the

text: Edinburgh

text: Review

text: They

text: are

text: considered

text: part

text: of

text: the

text: Romantic

text: Movement

text: William Wordsworth (7 April 1770  23 April 1850) was a major English Romantic poet who, with Samuel Taylor Coleridge, helped to launch the Romantic Age in English literature with their joint publication "Lyrical Ballads" (1798).

text: William

text: Wordsworth

text: April

text: April

text: was

text: major

text: English

text: Romantic

text: poet

text: who

text: with

text: Samuel

text: Taylor

text: Coleridge

text: helped

text: to

text: launch

text: the

text: Romantic

text: Age

text: in

text: English

text: literature

text: with

text: their

text: joint

text: publication

text: Lyrical

text: Ballads

annotations: follows multiple

question: located_in_the_administrative_territorial_entity brock crags

answer: cumbria

text: cumbria

text: cumbria

text: cumbria

text: cumbria

text: cumbria

text: cumbria


text: The United States Atomic Energy Commission (AEC) was an agency of the United States government established after World War II by Congress to foster and control the peacetime development of atomic science and technology. President Harry S. Truman signed the McMahon/Atomic Energy Act on August 1, 1946, transferring the control of atomic energy from military to civilian hands, effective from January 1, 1947. This shift gave the first members of the AEC complete control of the plants, laboratories, equipment, and personnel assembled during the war to produce the atomic bomb.

text: The

text: United

text: States

text: Atomic

text: Energy

text: Commission

text: AEC

text: was

text: an

text: agency

text: of

text: the

text: United

text: States

text: government

text: established

text: after

text: World

text: War

text: II

text: by

text: Congress

text: to

text: foster

text: and

text: control

text: the

text: peacetime

text: development

text: of

text: atomic

text: science

text: and

text: technology

text: President

text: Harry

text: Truman

text: signed

text: the

text: McMahon

text: Atomic

text: Energy

text: Act

text: on

text: August

text: transferring

text: the

text: control

text: of

text: atomic

text: energy

text: from

text: military

text: to

text: civilian

text: hands

text: effective

text: from

text: January

text: This

text: shift

text: gave

text: the

text: first

text: members

text: of

text: the

text: AEC

text: complete

text: control

text: of

text: the

text: plants

text: laboratories

text: equipment

text: and

text: personnel

text: assembled

text: during

text: the

text: war

text: to

text: produce

text: the

text: atomic

text: bomb

text: The Energy Reorganization Act of 1974 (codified at 42 U.S.C.A. § 5801) is a United States federal law that established the Nuclear Regulatory Commission. Under the Atomic Energy Act of 1954, a single agency, the U.S. Atomic Energy Commission, had responsibility for the development and production of nuclear weapons and for both the development and the safety regulation of the civilian uses of nuclear materials. The Act of 1974 split these functions, assigning to the Energy Research and Development Administration (now the United States Department of Energy) the responsibility for the development and production of nuclear weapons, promotion of nuclear power, and other energy-related work, and assigning to the NRC the regulatory work, which does not include regulation of defense nuclear facilities. The Act of 1974 gave the Commission its collegial structure and established its major offices.

text: The

text: Energy

text: Reorganization

text: Act

text: of

text: codified

text: at

text: U.S.C.A.

text: is

text: United

text: States

text: federal

text: law

text: that

text: established

text: the

text: Nuclear

text: Regulatory

text: Commission

text: Under

text: the

text: Atomic

text: Energy

text: Act

text: of

text: single

text: agency

text: the

text: U.S.

text: Atomic

text: Energy

text: Commission

text: had

text: responsibility

text: for

text: the

text: development

text: and

text: production

text: of

text: nuclear

text: weapons

text: and

text: for

text: both

text: the

text: development

text: and

text: the

text: safety

text: regulation

text: of

text: the

text: civilian

text: uses

text: of

text: nuclear

text: materials

text: The

text: Act

text: of

text: split

text: these

text: functions

text: assigning

text: to

text: the

text: Energy

text: Research

text: and

text: Development

text: Administration

text: now

text: the

text: United

text: States

text: Department

text: of

text: Energy

text: the

text: responsibility

text: for

text: the

text: development

text: and

text: production

text: of

text: nuclear

text: weapons

text: promotion

text: of

text: nuclear

text: power

text: and

text: other

text: energy

text: related

text: work

text: and

text: assigning

text: to

text: the

text: NRC

text: the

text: regulatory

text: work

text: which

text: does

text: not

text: include

text: regulation

text: of

text: defense

text: nuclear

text: facilities

text: The

text: Act

text: of

text: gave

text: the

text: Commission

text: its

text: collegial

text: structure

text: and

text: established

text: its

text: major

text: offices

text: A radionuclide (radioactive nuclide, radioisotope or radioactive isotope) is an atom that has excess nuclear energy, making it unstable. This excess energy can be either emitted from the nucleus as gamma radiation, or create and emit from the nucleus a new particle (alpha particle or beta particle), or transfer this excess energy to one of its electrons, causing that electron to be ejected as a conversion electron. During those processes, the radionuclide is said to undergo radioactive decay. These emissions constitute ionizing radiation. The unstable nucleus is more stable following the emission, but will sometimes undergo further decay. Radioactive decay is a random process at the level of single atoms: it is impossible to predict when one particular atom will decay. However, for a collection of atoms of a single element the decay rate, and thus the half-life (t) for that collection can be calculated from their measured decay constants. The range of the half-lives of radioactive atoms have no known limits and span a time range of over 55 orders of magnitude.

text: radionuclide

text: radioactive

text: nuclide

text: radioisotope

text: or

text: radioactive

text: isotope

text: is

text: an

text: atom

text: that

text: has

text: excess

text: nuclear

text: energy

text: making

text: it

text: unstable

text: This

text: excess

text: energy

text: can

text: be

text: either

text: emitted

text: from

text: the

text: nucleus

text: as

text: gamma

text: radiation

text: or

text: create

text: and

text: emit

text: from

text: the

text: nucleus

text: new

text: particle

text: alpha

text: particle

text: or

text: beta

text: particle

text: or

text: transfer

text: this

text: excess

text: energy

text: to

text: one

text: of

text: its

text: electrons

text: causing

text: that

text: electron

text: to

text: be

text: ejected

text: as

text: conversion

text: electron

text: During

text: those

text: processes

text: the

text: radionuclide

text: is

text: said

text: to

text: undergo

text: radioactive

text: decay

text: These

text: emissions

text: constitute

text: ionizing

text: radiation

text: The

text: unstable

text: nucleus

text: is

text: more

text: stable

text: following

text: the

text: emission

text: but

text: will

text: sometimes

text: undergo

text: further

text: decay

text: Radioactive

text: decay

text: is

text: random

text: process

text: at

text: the

text: level

text: of

text: single

text: atoms

text: it

text: is

text: impossible

text: to

text: predict

text: when

text: one

text: particular

text: atom

text: will

text: decay

text: However

text: for

text: collection

text: of

text: atoms

text: of

text: single

text: element

text: the

text: decay

text: rate

text: and

text: thus

text: the

text: half

text: life

text: for

text: that

text: collection

text: can

text: be

text: calculated

text: from

text: their

text: measured

text: decay

text: constants

text: The

text: range

text: of

text: the

text: half

text: lives

text: of

text: radioactive

text: atoms

text: have

text: no

text: known

text: limits

text: and

text: span

text: time

text: range

text: of

text: over

text: orders

text: of

text: magnitude

text: The United States Energy Research and Development Administration ( ERDA ) was a United States government organization formed from the split of the Atomic Energy Commission ( AEC ) in 1975 . It assumed the functions of the AEC not assumed by the Nuclear Regulatory Commission . The agency was created as part of the Energy Reorganization Act of 1974 , which was passed on October 11 , 1974 in the wake of the 1973 oil crisis . The act split the Atomic Energy Commission into two new agencies : the Nuclear Regulatory Commission would regulate the commercial nuclear power industry , while the ERDA would manage the energy research and development , nuclear weapons , and naval reactors programs . The Energy Research and Development Administration was activated on January 19 , 1975 . The first Administrator was Robert Seamans , followed by Robert W. Fri. In 1977 , ERDA was combined with the Federal Energy Administration to form the United States Department of Energy .

text: The

text: United

text: States

text: Energy

text: Research

text: and

text: Development

text: Administration

text: ERDA

text: was

text: United

text: States

text: government

text: organization

text: formed

text: from

text: the

text: split

text: of

text: the

text: Atomic

text: Energy

text: Commission

text: AEC

text: in

text: It

text: assumed

text: the

text: functions

text: of

text: the

text: AEC

text: not

text: assumed

text: by

text: the

text: Nuclear

text: Regulatory

text: Commission

text: The

text: agency

text: was

text: created

text: as

text: part

text: of

text: the

text: Energy

text: Reorganization

text: Act

text: of

text: which

text: was

text: passed

text: on

text: October

text: in

text: the

text: wake

text: of

text: the

text: oil

text: crisis

text: The

text: act

text: split

text: the

text: Atomic

text: Energy

text: Commission

text: into

text: two

text: new

text: agencies

text: the

text: Nuclear

text: Regulatory

text: Commission

text: would

text: regulate

text: the

text: commercial

text: nuclear

text: power

text: industry

text: while

text: the

text: ERDA

text: would

text: manage

text: the

text: energy

text: research

text: and

text: development

text: nuclear

text: weapons

text: and

text: naval

text: reactors

text: programs

text: The

text: Energy

text: Research

text: and

text: Development

text: Administration

text: was

text: activated

text: on

text: January

text: The

text: first

text: Administrator

text: was

text: Robert

text: Seamans

text: followed

text: by

text: Robert

text: Fri

text: In

text: ERDA

text: was

text: combined

text: with

text: the

text: Federal

text: Energy

text: Administration

text: to

text: form

text: the

text: United

text: States

text: Department

text: of

text: Energy

text: The Nuclear Regulatory Commission (NRC) is an independent agency of the United States government tasked with protecting public health and safety related to nuclear energy. Established by the Energy Reorganization Act of 1974, the NRC began operations on January 19, 1975 as one of two successor agencies to the United States Atomic Energy Commission. Its functions include overseeing reactor safety and security, administering reactor licensing and renewal, licensing radioactive materials, radionuclide safety, and managing the storage, security, recycling, and disposal of spent fuel.

text: The

text: Nuclear

text: Regulatory

text: Commission

text: NRC

text: is

text: an

text: independent

text: agency

text: of

text: the

text: United

text: States

text: government

text: tasked

text: with

text: protecting

text: public

text: health

text: and

text: safety

text: related

text: to

text: nuclear

text: energy

text: Established

text: by

text: the

text: Energy

text: Reorganization

text: Act

text: of

text: the

text: NRC

text: began

text: operations

text: on

text: January

text: as

text: one

text: of

text: two

text: successor

text: agencies

text: to

text: the

text: United

text: States

text: Atomic

text: Energy

text: Commission

text: Its

text: functions

text: include

text: overseeing

text: reactor

text: safety

text: and

text: security

text: administering

text: reactor

text: licensing

text: and

text: renewal

text: licensing

text: radioactive

text: materials

text: radionuclide

text: safety

text: and

text: managing

text: the

text: storage

text: security

text: recycling

text: and

text: disposal

text: of

text: spent

text: fuel

question: follows energy research and development administration

answer: united states atomic energy commission

text: united states atomic energy commission

text: united states atomic energy commission