text: Multiple Personality : Reality and Illusion is a 1999 documentary film that explores Dissociative identity disorder ( DID ) , formerly known as Multiple Personality Disorder . The fact based docudrama delves into the lives of four women with DID , including the life of Chris Costner - Sizemore , who was portrayed in the book and film The Three Faces of Eve and thought to be the first women diagnosed with DID . The program was co-written by noted psychiatrist Colin A. Ross and producer James Myer .

text: Multiple

text: Personality

text: Reality

text: and

text: Illusion

text: is

text: documentary

text: film

text: that

text: explores

text: Dissociative

text: identity

text: disorder

text: DID

text: formerly

text: known

text: as

text: Multiple

text: Personality

text: Disorder

text: The

text: fact

text: based

text: docudrama

text: delves

text: into

text: the

text: lives

text: of

text: four

text: women

text: with

text: DID

text: including

text: the

text: life

text: of

text: Chris

text: Costner

text: Sizemore

text: who

text: was

text: portrayed

text: in

text: the

text: book

text: and

text: film

text: The

text: Three

text: Faces

text: of

text: Eve

text: and

text: thought

text: to

text: be

text: the

text: first

text: women

text: diagnosed

text: with

text: DID

text: The

text: program

text: was

text: co

text: written

text: by

text: noted

text: psychiatrist

text: Colin

text: Ross

text: and

text: producer

text: James

text: Myer

text: Dissociative identity disorder (DID), previously known as multiple personality disorder (MPD), is a mental disorder characterized by at least two distinct and relatively enduring identities or dissociated personality states that alternately show in a person's behavior, accompanied by memory impairment for important information not explained by ordinary forgetfulness. These symptoms are not accounted for by substance abuse, seizures, other medical conditions, nor by imaginative play in children. Diagnosis is often difficult as there is considerable comorbidity with other mental disorders. Malingering should be considered if there is possible financial or forensic gain, as well as factitious disorder if help-seeking behavior is prominent.

text: Dissociative

text: identity

text: disorder

text: DID

text: previously

text: known

text: as

text: multiple

text: personality

text: disorder

text: MPD

text: is

text: mental

text: disorder

text: characterized

text: by

text: at

text: least

text: two

text: distinct

text: and

text: relatively

text: enduring

text: identities

text: or

text: dissociated

text: personality

text: states

text: that

text: alternately

text: show

text: in

text: person

text: 's

text: behavior

text: accompanied

text: by

text: memory

text: impairment

text: for

text: important

text: information

text: not

text: explained

text: by

text: ordinary

text: forgetfulness

text: These

text: symptoms

text: are

text: not

text: accounted

text: for

text: by

text: substance

text: abuse

text: seizures

text: other

text: medical

text: conditions

text: nor

text: by

text: imaginative

text: play

text: in

text: children

text: Diagnosis

text: is

text: often

text: difficult

text: as

text: there

text: is

text: considerable

text: comorbidity

text: with

text: other

text: mental

text: disorders

text: Malingering

text: should

text: be

text: considered

text: if

text: there

text: is

text: possible

text: financial

text: or

text: forensic

text: gain

text: as

text: well

text: as

text: factitious

text: disorder

text: if

text: help

text: seeking

text: behavior

text: is

text: prominent

text: The Three Faces of Eve is a 1957 American CinemaScope dramamystery film adaptation based on a book by psychiatrists Corbett H. Thigpen and Hervey M. Cleckley, who also helped write the screenplay. It was based on their case of Chris Costner Sizemore, also known as Eve White, a woman they suggested might suffer from dissociative identity disorder (multiple personality disorder). Sizemore's identity was concealed in interviews and this film, and was not revealed to the public until 1975. The film is directed by Nunnally Johnson.

text: The

text: Three

text: Faces

text: of

text: Eve

text: is

text: American

text: CinemaScope

text: dramamystery

text: film

text: adaptation

text: based

text: on

text: book

text: by

text: psychiatrists

text: Corbett

text: Thigpen

text: and

text: Hervey

text: Cleckley

text: who

text: also

text: helped

text: write

text: the

text: screenplay

text: It

text: was

text: based

text: on

text: their

text: case

text: of

text: Chris

text: Costner

text: Sizemore

text: also

text: known

text: as

text: Eve

text: White

text: woman

text: they

text: suggested

text: might

text: suffer

text: from

text: dissociative

text: identity

text: disorder

text: multiple

text: personality

text: disorder

text: Sizemore

text: 's

text: identity

text: was

text: concealed

text: in

text: interviews

text: and

text: this

text: film

text: and

text: was

text: not

text: revealed

text: to

text: the

text: public

text: until

text: The

text: film

text: is

text: directed

text: by

text: Nunnally

text: Johnson

text:
A mental disorder, also called a mental illness or psychiatric disorder, is a diagnosis by a mental health professional of a behavioral or mental pattern that may cause suffering or a poor ability to function in life. Such features may be persistent, relapsing and remitting, or occur as a single episode. Many disorders have been described, with signs and symptoms that vary widely between specific disorders.
The causes of mental disorders are often unclear. Theories may incorporate findings from a range of fields. Mental disorders are usually defined by a combination of how a person behaves, feels, perceives, or thinks. This may be associated with particular regions or functions of the brain, often in a social context. A mental disorder is one aspect of mental health. Cultural and religious beliefs, as well as social norms, should be taken into account when making a diagnosis.
Services are based in psychiatric hospitals or in the community, and assessments are carried out by psychiatrists, clinical psychologists, and clinical social workers, using various methods but often relying on observation and questioning. Treatments are provided by various mental health professionals. Psychotherapy and psychiatric medication are two major treatment options. Other treatments include social interventions, peer support, and self-help. In a minority of cases there might be involuntary detention or treatment. Prevention programs have been shown to reduce depression.
Common mental disorders include depression, which affects about 400 million, dementia which affects about 35 million, and schizophrenia, which affects about 21 million people globally. Stigma and discrimination can add to the suffering and disability associated with mental disorders, leading to various social movements attempting to increase understanding and challenge social exclusion.

text: mental

text: disorder

text: also

text: called

text: mental

text: illness

text: or

text: psychiatric

text: disorder

text: is

text: diagnosis

text: by

text: mental

text: health

text: professional

text: of

text: behavioral

text: or

text: mental

text: pattern

text: that

text: may

text: cause

text: suffering

text: or

text: poor

text: ability

text: to

text: function

text: in

text: life

text: Such

text: features

text: may

text: be

text: persistent

text: relapsing

text: and

text: remitting

text: or

text: occur

text: as

text: single

text: episode

text: Many

text: disorders

text: have

text: been

text: described

text: with

text: signs

text: and

text: symptoms

text: that

text: vary

text: widely

text: between

text: specific

text: disorders

text: The

text: causes

text: of

text: mental

text: disorders

text: are

text: often

text: unclear

text: Theories

text: may

text: incorporate

text: findings

text: from

text: range

text: of

text: fields

text: Mental

text: disorders

text: are

text: usually

text: defined

text: by

text: combination

text: of

text: how

text: person

text: behaves

text: feels

text: perceives

text: or

text: thinks

text: This

text: may

text: be

text: associated

text: with

text: particular

text: regions

text: or

text: functions

text: of

text: the

text: brain

text: often

text: in

text: social

text: context

text: mental

text: disorder

text: is

text: one

text: aspect

text: of

text: mental

text: health

text: Cultural

text: and

text: religious

text: beliefs

text: as

text: well

text: as

text: social

text: norms

text: should

text: be

text: taken

text: into

text: account

text: when

text: making

text: diagnosis

text: Services

text: are

text: based

text: in

text: psychiatric

text: hospitals

text: or

text: in

text: the

text: community

text: and

text: assessments

text: are

text: carried

text: out

text: by

text: psychiatrists

text: clinical

text: psychologists

text: and

text: clinical

text: social

text: workers

text: using

text: various

text: methods

text: but

text: often

text: relying

text: on

text: observation

text: and

text: questioning

text: Treatments

text: are

text: provided

text: by

text: various

text: mental

text: health

text: professionals

text: Psychotherapy

text: and

text: psychiatric

text: medication

text: are

text: two

text: major

text: treatment

text: options

text: Other

text: treatments

text: include

text: social

text: interventions

text: peer

text: support

text: and

text: self

text: help

text: In

text: minority

text: of

text: cases

text: there

text: might

text: be

text: involuntary

text: detention

text: or

text: treatment

text: Prevention

text: programs

text: have

text: been

text: shown

text: to

text: reduce

text: depression

text: Common

text: mental

text: disorders

text: include

text: depression

text: which

text: affects

text: about

text: million

text: dementia

text: which

text: affects

text: about

text: million

text: and

text: schizophrenia

text: which

text: affects

text: about

text: million

text: people

text: globally

text: Stigma

text: and

text: discrimination

text: can

text: add

text: to

text: the

text: suffering

text: and

text: disability

text: associated

text: with

text: mental

text: disorders

text: leading

text: to

text: various

text: social

text: movements

text: attempting

text: to

text: increase

text: understanding

text: and

text: challenge

text: social

text: exclusion

text: James Myer (born October 19, 1951) is an American documentarist and educational filmmaker. He produced , a documentary that chronicled the life of Chris Costner Sizemore. Ms. Sizemore, who was depicted in the book and film The Three Faces of Eve, was diagnosed in the 1950s with Multiple Personality Disorder. Other productions include The American Field Trip, an educational series that takes viewers behind the scenes of unique places across the USA. He won the CINE competition Golden Eagle Award for the series in 1995.

text: James

text: Myer

text: born

text: October

text: is

text: an

text: American

text: documentarist

text: and

text: educational

text: filmmaker

text: He

text: produced

text: documentary

text: that

text: chronicled

text: the

text: life

text: of

text: Chris

text: Costner

text: Sizemore

text: Ms.

text: Sizemore

text: who

text: was

text: depicted

text: in

text: the

text: book

text: and

text: film

text: The

text: Three

text: Faces

text: of

text: Eve

text: was

text: diagnosed

text: in

text: the

text: with

text: Multiple

text: Personality

text: Disorder

text: Other

text: productions

text: include

text: The

text: American

text: Field

text: Trip

text: an

text: educational

text: series

text: that

text: takes

text: viewers

text: behind

text: the

text: scenes

text: of

text: unique

text: places

text: across

text: the

text: USA

text: He

text: won

text: the

text: CINE

text: competition

text: Golden

text: Eagle

text: Award

text: for

text: the

text: series

text: in

text:
Hervey Milton Cleckley (1903  January 28, 1984) was an American psychiatrist and pioneer in the field of psychopathy. His book, "The Mask of Sanity," originally published in 1941 and revised in new editions until the 1980s, provided the most influential clinical description of psychopathy in the twentieth century. The term "mask of sanity" derived from Cleckley's belief that a psychopath can appear normal and even engaging, but that the "mask" conceals a mental disorder.
By the time of his death, Cleckley was better remembered for a vivid case study of a female patient, published as a book in 1956 and turned into a movie, "The Three Faces of Eve", in 1957. His report of the case (re)popularized in America the controversial diagnosis of multiple personality disorder. The concept of psychopathy continues to be influential through forming parts of the diagnosis of antisocial personality disorder, the Psychopathy Checklist, and public perception.

text: Hervey

text: Milton

text: Cleckley

text: January

text: was

text: an

text: American

text: psychiatrist

text: and

text: pioneer

text: in

text: the

text: field

text: of

text: psychopathy

text: His

text: book

text: The

text: Mask

text: of

text: Sanity

text: originally

text: published

text: in

text: and

text: revised

text: in

text: new

text: editions

text: until

text: the

text: provided

text: the

text: most

text: influential

text: clinical

text: description

text: of

text: psychopathy

text: in

text: the

text: twentieth

text: century

text: The

text: term

text: mask

text: of

text: sanity

text: derived

text: from

text: Cleckley

text: 's

text: belief

text: that

text: psychopath

text: can

text: appear

text: normal

text: and

text: even

text: engaging

text: but

text: that

text: the

text: mask

text: conceals

text: mental

text: disorder

text: By

text: the

text: time

text: of

text: his

text: death

text: Cleckley

text: was

text: better

text: remembered

text: for

text: vivid

text: case

text: study

text: of

text: female

text: patient

text: published

text: as

text: book

text: in

text: and

text: turned

text: into

text: movie

text: The

text: Three

text: Faces

text: of

text: Eve

text: in

text: His

text: report

text: of

text: the

text: case

text: re)popularized

text: in

text: America

text: the

text: controversial

text: diagnosis

text: of

text: multiple

text: personality

text: disorder

text: The

text: concept

text: of

text: psychopathy

text: continues

text: to

text: be

text: influential

text: through

text: forming

text: parts

text: of

text: the

text: diagnosis

text: of

text: antisocial

text: personality

text: disorder

text: the

text: Psychopathy

text: Checklist

text: and

text: public

text: perception

text: A documentary film is a nonfictional motion picture intended to some aspect of reality, primarily for the purposes of instruction, education, or maintaining a historical record. Such films were originally shot on film stockthe only medium availablebut now include video and digital productions that can be either direct-to-video, made into a TV show, or released for screening in cinemas. "Documentary" has been described as a "filmmaking practice, a cinematic tradition, and mode of audience reception" that is continually evolving and is without clear boundaries.

text: documentary

text: film

text: is

text: nonfictional

text: motion

text: picture

text: intended

text: to

text: some

text: aspect

text: of

text: reality

text: primarily

text: for

text: the

text: purposes

text: of

text: instruction

text: education

text: or

text: maintaining

text: historical

text: record

text: Such

text: films

text: were

text: originally

text: shot

text: on

text: film

text: stockthe

text: only

text: medium

text: availablebut

text: now

text: include

text: video

text: and

text: digital

text: productions

text: that

text: can

text: be

text: either

text: direct

text: to

text: video

text: made

text: into

text: TV

text: show

text: or

text: released

text: for

text: screening

text: in

text: cinemas

text: Documentary

text: has

text: been

text: described

text: as

text: filmmaking

text: practice

text: cinematic

text: tradition

text: and

text: mode

text: of

text: audience

text: reception

text: that

text: is

text: continually

text: evolving

text: and

text: is

text: without

text: clear

text: boundaries

text: The American Field Trip is an educational film series that explores unique places of interest across the USA. Episode titles include Exploring Marine Biology, at the Monterey Bay Aquarium in California, and Exploring Space Technology at the NASA Johnson Space Center in Texas. The series won a CINE competition Golden Eagle award in 1995.

text: The

text: American

text: Field

text: Trip

text: is

text: an

text: educational

text: film

text: series

text: that

text: explores

text: unique

text: places

text: of

text: interest

text: across

text: the

text: USA

text: Episode

text: titles

text: include

text: Exploring

text: Marine

text: Biology

text: at

text: the

text: Monterey

text: Bay

text: Aquarium

text: in

text: California

text: and

text: Exploring

text: Space

text: Technology

text: at

text: the

text: NASA

text: Johnson

text: Space

text: Center

text: in

text: Texas

text: The

text: series

text: won

text: CINE

text: competition

text: Golden

text: Eagle

text: award

text: in

text: In medicine, comorbidity is the presence of one or more additional diseases or disorders co-occurring with (that is, concomitant or concurrent with) a primary disease or disorder; in the countable sense of the term, a comorbidity (plural comorbidities) is each additional disorder or disease. The additional disorder may be a behavioral or mental disorder.

text: In

text: medicine

text: comorbidity

text: is

text: the

text: presence

text: of

text: one

text: or

text: more

text: additional

text: diseases

text: or

text: disorders

text: co

text: occurring

text: with

text: that

text: is

text: concomitant

text: or

text: concurrent

text: with

text: primary

text: disease

text: or

text: disorder

text: in

text: the

text: countable

text: sense

text: of

text: the

text: term

text: comorbidity

text: plural

text: comorbidities

text: is

text: each

text: additional

text: disorder

text: or

text: disease

text: The

text: additional

text: disorder

text: may

text: be

text: behavioral

text: or

text: mental

text: disorder

text: CINE (Council on International Nontheatrical Events) is a non-profit organization based in Washington, D.C. Founded in 1957 with the mission of selecting American films for international film festivals, CINE's focus has since evolved to supporting emerging and established producers of film, TV and digital media from all around the world through film competitions, educational panels, screenings and networking opportunities.

text: CINE

text: Council

text: on

text: International

text: Nontheatrical

text: Events

text: is

text: non

text: profit

text: organization

text: based

text: in

text: Washington

text: D.C.

text: Founded

text: in

text: with

text: the

text: mission

text: of

text: selecting

text: American

text: films

text: for

text: international

text: film

text: festivals

text: CINE

text: 's

text: focus

text: has

text: since

text: evolved

text: to

text: supporting

text: emerging

text: and

text: established

text: producers

text: of

text: film

text: TV

text: and

text: digital

text: media

text: from

text: all

text: around

text: the

text: world

text: through

text: film

text: competitions

text: educational

text: panels

text: screenings

text: and

text: networking

text: opportunities

text: Direct-to-video or straight-to-video (also known as direct-to-VHS, direct-to-DVD, direct-to-Blu-ray, direct-to-digital, etc.) refers to the release of a film to the public immediately on home video formats rather than a theatrical release or television broadcast. Because inferior sequels or prequels of larger-budget films may be released direct to video, references to direct-to-video releases are often pejorative. Direct-to-video release has also become profitable for independent filmmakers and smaller companies.

text: Direct

text: to

text: video

text: or

text: straight

text: to

text: video

text: also

text: known

text: as

text: direct

text: to

text: VHS

text: direct

text: to

text: DVD

text: direct

text: to

text: Blu

text: ray

text: direct

text: to

text: digital

text: etc

text: refers

text: to

text: the

text: release

text: of

text: film

text: to

text: the

text: public

text: immediately

text: on

text: home

text: video

text: formats

text: rather

text: than

text: theatrical

text: release

text: or

text: television

text: broadcast

text: Because

text: inferior

text: sequels

text: or

text: prequels

text: of

text: larger

text: budget

text: films

text: may

text: be

text: released

text: direct

text: to

text: video

text: references

text: to

text: direct

text: to

text: video

text: releases

text: are

text: often

text: pejorative

text: Direct

text: to

text: video

text: release

text: has

text: also

text: become

text: profitable

text: for

text: independent

text: filmmakers

text: and

text: smaller

text: companies

text: Film stock is an analog medium that is used for recording motion pictures or animation. It is a strip or sheet of transparent plastic film base coated on one side with a gelatin emulsion containing microscopically small light-sensitive silver halide crystals. The sizes and other characteristics of the crystals determine the sensitivity, contrast and resolution of the film. The emulsion will gradually darken if left exposed to light, but the process is too slow and incomplete to be of any practical use. Instead, a very short exposure to the image formed by a camera lens is used to produce only a very slight chemical change, proportional to the amount of light absorbed by each crystal. This creates an invisible latent image in the emulsion, which can be chemically developed into a visible photograph. In addition to visible light, all films are sensitive to X-rays and high-energy particles. Most are at least slightly sensitive to invisible ultraviolet (UV) light. Some special-purpose films are sensitive into the infrared (IR) region of the spectrum.

text: Film

text: stock

text: is

text: an

text: analog

text: medium

text: that

text: is

text: used

text: for

text: recording

text: motion

text: pictures

text: or

text: animation

text: It

text: is

text: strip

text: or

text: sheet

text: of

text: transparent

text: plastic

text: film

text: base

text: coated

text: on

text: one

text: side

text: with

text: gelatin

text: emulsion

text: containing

text: microscopically

text: small

text: light

text: sensitive

text: silver

text: halide

text: crystals

text: The

text: sizes

text: and

text: other

text: characteristics

text: of

text: the

text: crystals

text: determine

text: the

text: sensitivity

text: contrast

text: and

text: resolution

text: of

text: the

text: film

text: The

text: emulsion

text: will

text: gradually

text: darken

text: if

text: left

text: exposed

text: to

text: light

text: but

text: the

text: process

text: is

text: too

text: slow

text: and

text: incomplete

text: to

text: be

text: of

text: any

text: practical

text: use

text: Instead

text: very

text: short

text: exposure

text: to

text: the

text: image

text: formed

text: by

text: camera

text: lens

text: is

text: used

text: to

text: produce

text: only

text: very

text: slight

text: chemical

text: change

text: proportional

text: to

text: the

text: amount

text: of

text: light

text: absorbed

text: by

text: each

text: crystal

text: This

text: creates

text: an

text: invisible

text: latent

text: image

text: in

text: the

text: emulsion

text: which

text: can

text: be

text: chemically

text: developed

text: into

text: visible

text: photograph

text: In

text: addition

text: to

text: visible

text: light

text: all

text: films

text: are

text: sensitive

text: to

text: rays

text: and

text: high

text: energy

text: particles

text: Most

text: are

text: at

text: least

text: slightly

text: sensitive

text: to

text: invisible

text: ultraviolet

text: UV

text: light

text: Some

text: special

text: purpose

text: films

text: are

text: sensitive

text: into

text: the

text: infrared

text: IR

text: region

text: of

text: the

text: spectrum

text: Malingering is the fabricating of symptoms of mental or physical disorders for a variety of "secondary gain" motives, which may include financial compensation (often tied to fraud); avoiding school, work or military service; obtaining drugs; getting lighter criminal sentences; or simply to attract attention or sympathy. It is not a medical diagnosis. It falls under the broader scope of illness behaviour. Malingering is different from somatization disorder and factitious disorder. Failure to detect actual cases of malingering imposes a substantial economic burden on the health care system, and false attribution of malingering imposes a substantial burden of suffering on a significant proportion of the patient population. According to the Texas Department of Insurance, fraud that includes malingering costs the U.S. insurance industry approximately $150 billion each year. Other non-industry sources suggest it may be as low as $5.4 billion, ironically suggesting that insurance companies are over inflating the seriousness of the problem to divert more law enforcement towards health insurance fraud.

text: Malingering

text: is

text: the

text: fabricating

text: of

text: symptoms

text: of

text: mental

text: or

text: physical

text: disorders

text: for

text: variety

text: of

text: secondary

text: gain

text: motives

text: which

text: may

text: include

text: financial

text: compensation

text: often

text: tied

text: to

text: fraud

text: avoiding

text: school

text: work

text: or

text: military

text: service

text: obtaining

text: drugs

text: getting

text: lighter

text: criminal

text: sentences

text: or

text: simply

text: to

text: attract

text: attention

text: or

text: sympathy

text: It

text: is

text: not

text: medical

text: diagnosis

text: It

text: falls

text: under

text: the

text: broader

text: scope

text: of

text: illness

text: behaviour

text: Malingering

text: is

text: different

text: from

text: somatization

text: disorder

text: and

text: factitious

text: disorder

text: Failure

text: to

text: detect

text: actual

text: cases

text: of

text: malingering

text: imposes

text: substantial

text: economic

text: burden

text: on

text: the

text: health

text: care

text: system

text: and

text: false

text: attribution

text: of

text: malingering

text: imposes

text: substantial

text: burden

text: of

text: suffering

text: on

text: significant

text: proportion

text: of

text: the

text: patient

text: population

text: According

text: to

text: the

text: Texas

text: Department

text: of

text: Insurance

text: fraud

text: that

text: includes

text: malingering

text: costs

text: the

text: U.S.

text: insurance

text: industry

text: approximately

text: billion

text: each

text: year

text: Other

text: non

text: industry

text: sources

text: suggest

text: it

text: may

text: be

text: as

text: low

text: as

text: billion

text: ironically

text: suggesting

text: that

text: insurance

text: companies

text: are

text: over

text: inflating

text: the

text: seriousness

text: of

text: the

text: problem

text: to

text: divert

text: more

text: law

text: enforcement

text: towards

text: health

text: insurance

text: fraud

text: A screenplay or script is a written work by screenwriters for a film, video game, or television program. These screenplays can be original works or adaptations from existing pieces of writing. In them, the movement, actions, expression, and dialogues of the characters are also narrated. A screenplay written for television is also known as a teleplay.

text: screenplay

text: or

text: script

text: is

text: written

text: work

text: by

text: screenwriters

text: for

text: film

text: video

text: game

text: or

text: television

text: program

text: These

text: screenplays

text: can

text: be

text: original

text: works

text: or

text: adaptations

text: from

text: existing

text: pieces

text: of

text: writing

text: In

text: them

text: the

text: movement

text: actions

text: expression

text: and

text: dialogues

text: of

text: the

text: characters

text: are

text: also

text: narrated

text: screenplay

text: written

text: for

text: television

text: is

text: also

text: known

text: as

text: teleplay

text:
Substance abuse, also known as drug abuse, is a patterned use of a drug in which the user consumes the substance in amounts or with methods which are harmful to themselves or others, and is a form of substance-related disorder. Widely differing definitions of drug abuse are used in public health, medical and criminal justice contexts. In some cases criminal or anti-social behavior occurs when the person is under the influence of a drug, and long term personality changes in individuals may occur as well. In addition to possible physical, social, and psychological harm, use of some drugs may also lead to criminal penalties, although these vary widely depending on the local jurisdiction.
Drugs most often associated with this term include: alcohol, barbiturates, benzodiazepines, cannabis, cocaine, methaqualone, opioids and substituted amphetamines. The exact cause of substance abuse is not clear, with theories including one of two: either a genetic disposition which is learned from others, or a habit which if addiction develops, it manifests itself as a chronic debilitating disease.
In 2010 about 5% of people (230 million) used an illicit substance. Of these 27 million have high-risk drug use otherwise known as recurrent drug use causing harm to their health, psychological problems, or social problems or puts them at risk of those dangers. In 2013 drug use disorders resulted in 127,000 deaths up from 53,000 in 1990. The highest number of deaths are from opioid use disorders at 51,000. Cocaine use disorder resulted in 4,300 deaths and amphetamine use disorder resulted in 3,800 deaths. Alcohol use disorders resulted in an additional 139,000 deaths.

text: Substance

text: abuse

text: also

text: known

text: as

text: drug

text: abuse

text: is

text: patterned

text: use

text: of

text: drug

text: in

text: which

text: the

text: user

text: consumes

text: the

text: substance

text: in

text: amounts

text: or

text: with

text: methods

text: which

text: are

text: harmful

text: to

text: themselves

text: or

text: others

text: and

text: is

text: form

text: of

text: substance

text: related

text: disorder

text: Widely

text: differing

text: definitions

text: of

text: drug

text: abuse

text: are

text: used

text: in

text: public

text: health

text: medical

text: and

text: criminal

text: justice

text: contexts

text: In

text: some

text: cases

text: criminal

text: or

text: anti

text: social

text: behavior

text: occurs

text: when

text: the

text: person

text: is

text: under

text: the

text: influence

text: of

text: drug

text: and

text: long

text: term

text: personality

text: changes

text: in

text: individuals

text: may

text: occur

text: as

text: well

text: In

text: addition

text: to

text: possible

text: physical

text: social

text: and

text: psychological

text: harm

text: use

text: of

text: some

text: drugs

text: may

text: also

text: lead

text: to

text: criminal

text: penalties

text: although

text: these

text: vary

text: widely

text: depending

text: on

text: the

text: local

text: jurisdiction

text: Drugs

text: most

text: often

text: associated

text: with

text: this

text: term

text: include

text: alcohol

text: barbiturates

text: benzodiazepines

text: cannabis

text: cocaine

text: methaqualone

text: opioids

text: and

text: substituted

text: amphetamines

text: The

text: exact

text: cause

text: of

text: substance

text: abuse

text: is

text: not

text: clear

text: with

text: theories

text: including

text: one

text: of

text: two

text: either

text: genetic

text: disposition

text: which

text: is

text: learned

text: from

text: others

text: or

text: habit

text: which

text: if

text: addiction

text: develops

text: it

text: manifests

text: itself

text: as

text: chronic

text: debilitating

text: disease

text: In

text: about

text: of

text: people

text: million

text: used

text: an

text: illicit

text: substance

text: Of

text: these

text: million

text: have

text: high

text: risk

text: drug

text: use

text: otherwise

text: known

text: as

text: recurrent

text: drug

text: use

text: causing

text: harm

text: to

text: their

text: health

text: psychological

text: problems

text: or

text: social

text: problems

text: or

text: puts

text: them

text: at

text: risk

text: of

text: those

text: dangers

text: In

text: drug

text: use

text: disorders

text: resulted

text: in

text: deaths

text: up

text: from

text: in

text: The

text: highest

text: number

text: of

text: deaths

text: are

text: from

text: opioid

text: use

text: disorders

text: at

text: Cocaine

text: use

text: disorder

text: resulted

text: in

text: deaths

text: and

text: amphetamine

text: use

text: disorder

text: resulted

text: in

text: deaths

text: Alcohol

text: use

text: disorders

text: resulted

text: in

text: an

text: additional

text: deaths

text: Mystery film is a genre of film that revolves around the solution of a problem or a crime. It focuses on the efforts of the detective, private investigator or amateur sleuth to solve the mysterious circumstances of an issue by means of clues, investigation, and clever deduction.

text: Mystery

text: film

text: is

text: genre

text: of

text: film

text: that

text: revolves

text: around

text: the

text: solution

text: of

text: problem

text: or

text: crime

text: It

text: focuses

text: on

text: the

text: efforts

text: of

text: the

text: detective

text: private

text: investigator

text: or

text: amateur

text: sleuth

text: to

text: solve

text: the

text: mysterious

text: circumstances

text: of

text: an

text: issue

text: by

text: means

text: of

text: clues

text: investigation

text: and

text: clever

text: deduction

text: Christine "Chris" Costner Sizemore (April 4, 1927  July 24, 2016) was an American woman who, in the 1950s, was diagnosed with multiple personality disorder, now known as dissociative identity disorder. Her case, with a pseudonym used, was depicted in the 1950s book and film "The Three Faces of Eve" by her psychiatrists, Corbett H. Thigpen and Hervey M. Cleckley. She went public with her true identity in the 1970s.

text: Christine

text: Chris

text: Costner

text: Sizemore

text: April

text: July

text: was

text: an

text: American

text: woman

text: who

text: in

text: the

text: was

text: diagnosed

text: with

text: multiple

text: personality

text: disorder

text: now

text: known

text: as

text: dissociative

text: identity

text: disorder

text: Her

text: case

text: with

text: pseudonym

text: used

text: was

text: depicted

text: in

text: the

text: book

text: and

text: film

text: The

text: Three

text: Faces

text: of

text: Eve

text: by

text: her

text: psychiatrists

text: Corbett

text: Thigpen

text: and

text: Hervey

text: Cleckley

text: She

text: went

text: public

text: with

text: her

text: true

text: identity

text: in

text: the

text: CinemaScope is an anamorphic lens series used, from 1953 to 1967, for shooting widescreen movies. Its creation in 1953 by Spyros P. Skouras, the president of 20th Century Fox, marked the beginning of the modern anamorphic format in both principal photography and movie projection.

text: CinemaScope

text: is

text: an

text: anamorphic

text: lens

text: series

text: used

text: from

text: to

text: for

text: shooting

text: widescreen

text: movies

text: Its

text: creation

text: in

text: by

text: Spyros

text: Skouras

text: the

text: president

text: of

text: Century

text: Fox

text: marked

text: the

text: beginning

text: of

text: the

text: modern

text: anamorphic

text: format

text: in

text: both

text: principal

text: photography

text: and

text: movie

text: projection

question: main_subject multiple personality: reality and illusion

answer: mental health

text: mental health

text: mental health

text: mental health


text: John Keefe ( born October 29 , 1979 ) is an American film and television actor , best known for playing Julian Garrison in Return of the Living Dead : Necropolis , and its following sequel , Return of the Living Dead : Rave from the Grave . He also played the main character in Not Another High School Show ( 2007 ) . He played as Brad Crow in White Air ( 2007 ) . He also played a minor role in Proof ( 2005 ) . He played Eric in The Inside ( 2005 ) . And also , he played Tom Quillen in The Practice . He was also the Chief Machinist in visual effects in The Aviator . He is now a Latin teacher at Shrewsbury House School in Surbiton , UK

text: John

text: Keefe

text: born

text: October

text: is

text: an

text: American

text: film

text: and

text: television

text: actor

text: best

text: known

text: for

text: playing

text: Julian

text: Garrison

text: in

text: Return

text: of

text: the

text: Living

text: Dead

text: Necropolis

text: and

text: its

text: following

text: sequel

text: Return

text: of

text: the

text: Living

text: Dead

text: Rave

text: from

text: the

text: Grave

text: He

text: also

text: played

text: the

text: main

text: character

text: in

text: Not

text: Another

text: High

text: School

text: Show

text: He

text: played

text: as

text: Brad

text: Crow

text: in

text: White

text: Air

text: He

text: also

text: played

text: minor

text: role

text: in

text: Proof

text: He

text: played

text: Eric

text: in

text: The

text: Inside

text: And

text: also

text: he

text: played

text: Tom

text: Quillen

text: in

text: The

text: Practice

text: He

text: was

text: also

text: the

text: Chief

text: Machinist

text: in

text: visual

text: effects

text: in

text: The

text: Aviator

text: He

text: is

text: now

text: Latin

text: teacher

text: at

text: Shrewsbury

text: House

text: School

text: in

text: Surbiton

text: UK

text: Color (American English) or colour (Commonwealth English) is the characteristic of human visual perception described through color "categories", with names such as red, yellow, purple, or bronze. This perception of color derives from the stimulation of cone cells in the human eye by electromagnetic radiation in the spectrum of light. Color categories and physical specifications of color are associated with objects through the wavelength of the light that is reflected from them. This reflection is governed by the object's physical properties such as light absorption, emission spectra, etc. Human trichromacy is the basis for all modern color spaces that assign colors numerical coordinates and associate corresponding distances between colors.

text: Color

text: American

text: English

text: or

text: colour

text: Commonwealth

text: English

text: is

text: the

text: characteristic

text: of

text: human

text: visual

text: perception

text: described

text: through

text: color

text: categories

text: with

text: names

text: such

text: as

text: red

text: yellow

text: purple

text: or

text: bronze

text: This

text: perception

text: of

text: color

text: derives

text: from

text: the

text: stimulation

text: of

text: cone

text: cells

text: in

text: the

text: human

text: eye

text: by

text: electromagnetic

text: radiation

text: in

text: the

text: spectrum

text: of

text: light

text: Color

text: categories

text: and

text: physical

text: specifications

text: of

text: color

text: are

text: associated

text: with

text: objects

text: through

text: the

text: wavelength

text: of

text: the

text: light

text: that

text: is

text: reflected

text: from

text: them

text: This

text: reflection

text: is

text: governed

text: by

text: the

text: object

text: 's

text: physical

text: properties

text: such

text: as

text: light

text: absorption

text: emission

text: spectra

text: etc

text: Human

text: trichromacy

text: is

text: the

text: basis

text: for

text: all

text: modern

text: color

text: spaces

text: that

text: assign

text: colors

text: numerical

text: coordinates

text: and

text: associate

text: corresponding

text: distances

text: between

text: colors

text: A performance, in the performing arts, generally comprises an event in which a performer or group of performers present one or more works of art to an audience. Usually the performers participate in rehearsals beforehand. Afterwards audience members often applaud.

text: performance

text: in

text: the

text: performing

text: arts

text: generally

text: comprises

text: an

text: event

text: in

text: which

text: performer

text: or

text: group

text: of

text: performers

text: present

text: one

text: or

text: more

text: works

text: of

text: art

text: to

text: an

text: audience

text: Usually

text: the

text: performers

text: participate

text: in

text: rehearsals

text: beforehand

text: Afterwards

text: audience

text: members

text: often

text: applaud

text: A television set, more commonly called a television, TV, TV set, television receiver, or telly, is a device that combines a tuner, display, and loudspeakers for the purpose of viewing television. Introduced in the late 1920s in mechanical form, television sets became a popular consumer product after World War II in electronic form, using cathode ray tubes. The addition of color to broadcast television after 1953 further increased the popularity of television sets in the 1960s, and an outdoor antenna became a common feature of suburban homes. The ubiquitous television set became the display device for the first recorded media in the 1970s, such as Betamax, VHS and later DVD. It was also the display device for the first generation of home computers (e.g., Timex Sinclair 1000) and video game consoles (e.g., Atari) in the 1980s. In the 2010s flat panel television incorporating liquid-crystal displays, especially LED-backlit LCDs, largely replaced cathode ray tubes and other displays.

text: television

text: set

text: more

text: commonly

text: called

text: television

text: TV

text: TV

text: set

text: television

text: receiver

text: or

text: telly

text: is

text: device

text: that

text: combines

text: tuner

text: display

text: and

text: loudspeakers

text: for

text: the

text: purpose

text: of

text: viewing

text: television

text: Introduced

text: in

text: the

text: late

text: in

text: mechanical

text: form

text: television

text: sets

text: became

text: popular

text: consumer

text: product

text: after

text: World

text: War

text: II

text: in

text: electronic

text: form

text: using

text: cathode

text: ray

text: tubes

text: The

text: addition

text: of

text: color

text: to

text: broadcast

text: television

text: after

text: further

text: increased

text: the

text: popularity

text: of

text: television

text: sets

text: in

text: the

text: and

text: an

text: outdoor

text: antenna

text: became

text: common

text: feature

text: of

text: suburban

text: homes

text: The

text: ubiquitous

text: television

text: set

text: became

text: the

text: display

text: device

text: for

text: the

text: first

text: recorded

text: media

text: in

text: the

text: such

text: as

text: Betamax

text: VHS

text: and

text: later

text: DVD

text: It

text: was

text: also

text: the

text: display

text: device

text: for

text: the

text: first

text: generation

text: of

text: home

text: computers

text: e.g.

text: Timex

text: Sinclair

text: and

text: video

text: game

text: consoles

text: e.g.

text: Atari

text: in

text: the

text: In

text: the

text: flat

text: panel

text: television

text: incorporating

text: liquid

text: crystal

text: displays

text: especially

text: LED

text: backlit

text: LCDs

text: largely

text: replaced

text: cathode

text: ray

text: tubes

text: and

text: other

text: displays

text: An audience is a group of people who participate in a show or encounter a work of art, literature (in which they are called "readers"), theatre, music (in which they are called "listeners"), video games (in which they are called "players"), or academics in any medium. Audience members participate in different ways in different kinds of art; some events invite overt audience participation and others allowing only modest clapping and criticism and reception.

text: An

text: audience

text: is

text: group

text: of

text: people

text: who

text: participate

text: in

text: show

text: or

text: encounter

text: work

text: of

text: art

text: literature

text: in

text: which

text: they

text: are

text: called

text: readers

text: theatre

text: music

text: in

text: which

text: they

text: are

text: called

text: listeners

text: video

text: games

text: in

text: which

text: they

text: are

text: called

text: players

text: or

text: academics

text: in

text: any

text: medium

text: Audience

text: members

text: participate

text: in

text: different

text: ways

text: in

text: different

text: kinds

text: of

text: art

text: some

text: events

text: invite

text: overt

text: audience

text: participation

text: and

text: others

text: allowing

text: only

text: modest

text: clapping

text: and

text: criticism

text: and

text: reception

text: Art is a diverse range of human activities in creating visual, auditory or performing artifacts (artworks), expressing the author's imaginative or technical skill, intended to be appreciated for their beauty or emotional power. In their most general form these activities include the production of works of art, the criticism of art, the study of the history of art, and the aesthetic dissemination of art.

text: Art

text: is

text: diverse

text: range

text: of

text: human

text: activities

text: in

text: creating

text: visual

text: auditory

text: or

text: performing

text: artifacts

text: artworks

text: expressing

text: the

text: author

text: 's

text: imaginative

text: or

text: technical

text: skill

text: intended

text: to

text: be

text: appreciated

text: for

text: their

text: beauty

text: or

text: emotional

text: power

text: In

text: their

text: most

text: general

text: form

text: these

text: activities

text: include

text: the

text: production

text: of

text: works

text: of

text: art

text: the

text: criticism

text: of

text: art

text: the

text: study

text: of

text: the

text: history

text: of

text: art

text: and

text: the

text: aesthetic

text: dissemination

text: of

text: art

text: Television or TV is a telecommunication medium used for transmitting moving images in monochrome (black-and-white), or in color, and in two or three dimensions and sound. It can refer to a television set, a television program ("TV show"), or the medium of television transmission. Television is a mass medium, for entertainment, education, news, and advertising.

text: Television

text: or

text: TV

text: is

text: telecommunication

text: medium

text: used

text: for

text: transmitting

text: moving

text: images

text: in

text: monochrome

text: black

text: and

text: white

text: or

text: in

text: color

text: and

text: in

text: two

text: or

text: three

text: dimensions

text: and

text: sound

text: It

text: can

text: refer

text: to

text: television

text: set

text: television

text: program

text: TV

text: show

text: or

text: the

text: medium

text: of

text: television

text: transmission

text: Television

text: is

text: mass

text: medium

text: for

text: entertainment

text: education

text: news

text: and

text: advertising

text: Monochrome describes paintings, drawings, design, or photographs in one color or values of one color. A monochromatic object or image reflects colors in shades of limited colors or hues. Images using only shades of grey (with or without black or white) are called grayscale or black-and-white. However, scientifically speaking, monochromatic light refers to visible light of a narrow band of wavelengths (see spectral color).

text: Monochrome

text: describes

text: paintings

text: drawings

text: design

text: or

text: photographs

text: in

text: one

text: color

text: or

text: values

text: of

text: one

text: color

text: monochromatic

text: object

text: or

text: image

text: reflects

text: colors

text: in

text: shades

text: of

text: limited

text: colors

text: or

text: hues

text: Images

text: using

text: only

text: shades

text: of

text: grey

text: with

text: or

text: without

text: black

text: or

text: white

text: are

text: called

text: grayscale

text: or

text: black

text: and

text: white

text: However

text: scientifically

text: speaking

text: monochromatic

text: light

text: refers

text: to

text: visible

text: light

text: of

text: narrow

text: band

text: of

text: wavelengths

text: see

text: spectral

text: color

text: Boston (pronounced ) is the capital and most populous city of the Commonwealth of Massachusetts in the United States. Boston is also the seat of Suffolk County, although the county government was disbanded on July 1, 1999. The city proper covers with an estimated population of 667,137 in 2015, making it the largest city in New England and the 23rd most populous city in the United States. The city is the economic and cultural anchor of a substantially larger metropolitan area known as Greater Boston, a Metropolitan Statistical Area (MSA) home to a census-estimated 4.7 million people in 2014 and ranking as the tenth-largest such area in the country. Alternately, as a Combined Statistical Area (CSA), this wider commuting region is home to some 8.1 million people, making it the sixth-largest as such in the United States.

text: Boston

text: pronounced

text: is

text: the

text: capital

text: and

text: most

text: populous

text: city

text: of

text: the

text: Commonwealth

text: of

text: Massachusetts

text: in

text: the

text: United

text: States

text: Boston

text: is

text: also

text: the

text: seat

text: of

text: Suffolk

text: County

text: although

text: the

text: county

text: government

text: was

text: disbanded

text: on

text: July

text: The

text: city

text: proper

text: covers

text: with

text: an

text: estimated

text: population

text: of

text: in

text: making

text: it

text: the

text: largest

text: city

text: in

text: New

text: England

text: and

text: the

text: most

text: populous

text: city

text: in

text: the

text: United

text: States

text: The

text: city

text: is

text: the

text: economic

text: and

text: cultural

text: anchor

text: of

text: substantially

text: larger

text: metropolitan

text: area

text: known

text: as

text: Greater

text: Boston

text: Metropolitan

text: Statistical

text: Area

text: MSA

text: home

text: to

text: census

text: estimated

text: million

text: people

text: in

text: and

text: ranking

text: as

text: the

text: tenth

text: largest

text: such

text: area

text: in

text: the

text: country

text: Alternately

text: as

text: Combined

text: Statistical

text: Area

text: CSA

text: this

text: wider

text: commuting

text: region

text: is

text: home

text: to

text: some

text: million

text: people

text: making

text: it

text: the

text: sixth

text: largest

text: as

text: such

text: in

text: the

text: United

text: States

text: A film, also called a movie, motion picture, theatrical film or photoplay, is a series of still images which, when shown on a screen, creates the illusion of moving images due to the phi phenomenon. This optical illusion causes the audience to perceive continuous motion between separate objects viewed rapidly in succession. The process of filmmaking is both an art and an industry. A film is created by photographing actual scenes with a motion picture camera; by photographing drawings or miniature models using traditional animation techniques; by means of CGI and computer animation; or by a combination of some or all of these techniques and other visual effects.

text: film

text: also

text: called

text: movie

text: motion

text: picture

text: theatrical

text: film

text: or

text: photoplay

text: is

text: series

text: of

text: still

text: images

text: which

text: when

text: shown

text: on

text: screen

text: creates

text: the

text: illusion

text: of

text: moving

text: images

text: due

text: to

text: the

text: phi

text: phenomenon

text: This

text: optical

text: illusion

text: causes

text: the

text: audience

text: to

text: perceive

text: continuous

text: motion

text: between

text: separate

text: objects

text: viewed

text: rapidly

text: in

text: succession

text: The

text: process

text: of

text: filmmaking

text: is

text: both

text: an

text: art

text: and

text: an

text: industry

text: film

text: is

text: created

text: by

text: photographing

text: actual

text: scenes

text: with

text: motion

text: picture

text: camera

text: by

text: photographing

text: drawings

text: or

text: miniature

text: models

text: using

text: traditional

text: animation

text: techniques

text: by

text: means

text: of

text: CGI

text: and

text: computer

text: animation

text: or

text: by

text: combination

text: of

text: some

text: or

text: all

text: of

text: these

text: techniques

text: and

text: other

text: visual

text: effects

text: David Edward Kelley (born April 4, 1956) is an American television writer and producer, known as the creator of "Picket Fences", "Chicago Hope", "The Practice", "Ally McBeal", "Boston Public", "Boston Legal", and "Harry's Law" as well as several films. Kelley is one of very few screenwriters to have created shows aired on all four top commercial U.S. television networks (ABC, CBS, Fox and NBC).

text: David

text: Edward

text: Kelley

text: born

text: April

text: is

text: an

text: American

text: television

text: writer

text: and

text: producer

text: known

text: as

text: the

text: creator

text: of

text: Picket

text: Fences

text: Chicago

text: Hope

text: The

text: Practice

text: Ally

text: McBeal

text: Boston

text: Public

text: Boston

text: Legal

text: and

text: Harry

text: 's

text: Law

text: as

text: well

text: as

text: several

text: films

text: Kelley

text: is

text: one

text: of

text: very

text: few

text: screenwriters

text: to

text: have

text: created

text: shows

text: aired

text: on

text: all

text: four

text: top

text: commercial

text: U.S.

text: television

text: networks

text: ABC

text: CBS

text: Fox

text: and

text: NBC

text: Entertainment is a form of activity that holds the attention and interest of an audience, or gives pleasure and delight. It can be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things, because individuals have different preferences in entertainment, most forms are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures, were supported in royal courts, developed into sophisticated forms and over time became available to all citizens. The process has been accelerated in modern times by an entertainment industry that records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses a private entertainment from a now enormous array of pre-recorded products; to a banquet adapted for two; to any size or type of party, with appropriate music and dance; to performances intended for thousands; and even for a global audience.

text: Entertainment

text: is

text: form

text: of

text: activity

text: that

text: holds

text: the

text: attention

text: and

text: interest

text: of

text: an

text: audience

text: or

text: gives

text: pleasure

text: and

text: delight

text: It

text: can

text: be

text: an

text: idea

text: or

text: task

text: but

text: is

text: more

text: likely

text: to

text: be

text: one

text: of

text: the

text: activities

text: or

text: events

text: that

text: have

text: developed

text: over

text: thousands

text: of

text: years

text: specifically

text: for

text: the

text: purpose

text: of

text: keeping

text: an

text: audience

text: 's

text: attention

text: Although

text: people

text: 's

text: attention

text: is

text: held

text: by

text: different

text: things

text: because

text: individuals

text: have

text: different

text: preferences

text: in

text: entertainment

text: most

text: forms

text: are

text: recognisable

text: and

text: familiar

text: Storytelling

text: music

text: drama

text: dance

text: and

text: different

text: kinds

text: of

text: performance

text: exist

text: in

text: all

text: cultures

text: were

text: supported

text: in

text: royal

text: courts

text: developed

text: into

text: sophisticated

text: forms

text: and

text: over

text: time

text: became

text: available

text: to

text: all

text: citizens

text: The

text: process

text: has

text: been

text: accelerated

text: in

text: modern

text: times

text: by

text: an

text: entertainment

text: industry

text: that

text: records

text: and

text: sells

text: entertainment

text: products

text: Entertainment

text: evolves

text: and

text: can

text: be

text: adapted

text: to

text: suit

text: any

text: scale

text: ranging

text: from

text: an

text: individual

text: who

text: chooses

text: private

text: entertainment

text: from

text: now

text: enormous

text: array

text: of

text: pre

text: recorded

text: products

text: to

text: banquet

text: adapted

text: for

text: two

text: to

text: any

text: size

text: or

text: type

text: of

text: party

text: with

text: appropriate

text: music

text: and

text: dance

text: to

text: performances

text: intended

text: for

text: thousands

text: and

text: even

text: for

text: global

text: audience

text: Boston Legal is an American legal dramedy created by David E. Kelley and produced in association with 20th Century Fox Television for ABC. The series aired from October 3, 2004, to December 8, 2008. The series, starring James Spader, with Candice Bergen, and William Shatner, is a spin-off of the long-running Kelley series "The Practice", following the exploits of former "Practice" character Alan Shore at the legal firm of Crane, Poole & Schmidt.

text: Boston

text: Legal

text: is

text: an

text: American

text: legal

text: dramedy

text: created

text: by

text: David

text: Kelley

text: and

text: produced

text: in

text: association

text: with

text: Century

text: Fox

text: Television

text: for

text: ABC

text: The

text: series

text: aired

text: from

text: October

text: to

text: December

text: The

text: series

text: starring

text: James

text: Spader

text: with

text: Candice

text: Bergen

text: and

text: William

text: Shatner

text: is

text: spin

text: off

text: of

text: the

text: long

text: running

text: Kelley

text: series

text: The

text: Practice

text: following

text: the

text: exploits

text: of

text: former

text: Practice

text: character

text: Alan

text: Shore

text: at

text: the

text: legal

text: firm

text: of

text: Crane

text: Poole

text: Schmidt

text: Radio is the technology of using radio waves to carry information, such as sound, by systematically modulating properties of electromagnetic energy waves transmitted through space, such as their amplitude, frequency, phase, or pulse width. When radio waves strike an electrical conductor, the oscillating fields induce an alternating current in the conductor. The information in the waves can be extracted and transformed back into its original form.

text: Radio

text: is

text: the

text: technology

text: of

text: using

text: radio

text: waves

text: to

text: carry

text: information

text: such

text: as

text: sound

text: by

text: systematically

text: modulating

text: properties

text: of

text: electromagnetic

text: energy

text: waves

text: transmitted

text: through

text: space

text: such

text: as

text: their

text: amplitude

text: frequency

text: phase

text: or

text: pulse

text: width

text: When

text: radio

text: waves

text: strike

text: an

text: electrical

text: conductor

text: the

text: oscillating

text: fields

text: induce

text: an

text: alternating

text: current

text: in

text: the

text: conductor

text: The

text: information

text: in

text: the

text: waves

text: can

text: be

text: extracted

text: and

text: transformed

text: back

text: into

text: its

text: original

text: form

text: Theatre or theater is a collaborative form of fine art that uses live performers, typically actors or actresses, to present the experience of a real or imagined event before a live audience in a specific place, often a stage. The performers may communicate this experience to the audience through combinations of gesture, speech, song, music, and dance. Elements of art, such as painted scenery and stagecraft such as lighting are used to enhance the physicality, presence and immediacy of the experience. The specific place of the performance is also named by the word "theatre" as derived from the Ancient Greek  (théatron, "a place for viewing"), itself from  (theáomai, "to see", "to watch", "to observe").

text: Theatre

text: or

text: theater

text: is

text: collaborative

text: form

text: of

text: fine

text: art

text: that

text: uses

text: live

text: performers

text: typically

text: actors

text: or

text: actresses

text: to

text: present

text: the

text: experience

text: of

text: real

text: or

text: imagined

text: event

text: before

text: live

text: audience

text: in

text: specific

text: place

text: often

text: stage

text: The

text: performers

text: may

text: communicate

text: this

text: experience

text: to

text: the

text: audience

text: through

text: combinations

text: of

text: gesture

text: speech

text: song

text: music

text: and

text: dance

text: Elements

text: of

text: art

text: such

text: as

text: painted

text: scenery

text: and

text: stagecraft

text: such

text: as

text: lighting

text: are

text: used

text: to

text: enhance

text: the

text: physicality

text: presence

text: and

text: immediacy

text: of

text: the

text: experience

text: The

text: specific

text: place

text: of

text: the

text: performance

text: is

text: also

text: named

text: by

text: the

text: word

text: theatre

text: as

text: derived

text: from

text: the

text: Ancient

text: Greek

text: théatron

text: place

text: for

text: viewing

text: itself

text: from

text: theáomai

text: to

text: see

text: to

text: watch

text: to

text: observe

text: NeWS (Network extensible Window System) is a discontinued windowing system developed by Sun Microsystems in the mid-1980s. Originally known as "SunDew", its primary authors were James Gosling and David S. H. Rosenthal. The NeWS interpreter was based on PostScript (as was the later Display PostScript, although the two projects were otherwise unrelated) extending it to allow interaction and multiple "contexts" to support windows. Like PostScript, NeWS could be used as a complete programming language, but unlike PostScript, NeWS could be used to make complete interactive programs with mouse support and a GUI.

text: NeWS

text: Network

text: extensible

text: Window

text: System

text: is

text: discontinued

text: windowing

text: system

text: developed

text: by

text: Sun

text: Microsystems

text: in

text: the

text: Originally

text: known

text: as

text: SunDew

text: its

text: primary

text: authors

text: were

text: James

text: Gosling

text: and

text: David

text: Rosenthal

text: The

text: NeWS

text: interpreter

text: was

text: based

text: on

text: PostScript

text: as

text: was

text: the

text: later

text: Display

text: PostScript

text: although

text: the

text: two

text: projects

text: were

text: otherwise

text: unrelated

text: extending

text: it

text: to

text: allow

text: interaction

text: and

text: multiple

text: contexts

text: to

text: support

text: windows

text: Like

text: PostScript

text: NeWS

text: could

text: be

text: used

text: as

text: complete

text: programming

text: language

text: but

text: unlike

text: PostScript

text: NeWS

text: could

text: be

text: used

text: to

text: make

text: complete

text: interactive

text: programs

text: with

text: mouse

text: support

text: and

text: GUI

text: Filmmaking (or in an academic context, film production) is the process of making a film. Filmmaking involves a number of discrete stages including an initial story, idea, or commission, through screenwriting, casting, shooting, sound recording and reproduction, editing, and screening the finished product before an audience that may result in a film release and exhibition. Filmmaking takes place in many places around the world in a range of economic, social, and political contexts, and using a variety of technologies and cinematic techniques. Typically, it involves a large number of people, and can take from a few months to several years to complete.

text: Filmmaking

text: or

text: in

text: an

text: academic

text: context

text: film

text: production

text: is

text: the

text: process

text: of

text: making

text: film

text: Filmmaking

text: involves

text: number

text: of

text: discrete

text: stages

text: including

text: an

text: initial

text: story

text: idea

text: or

text: commission

text: through

text: screenwriting

text: casting

text: shooting

text: sound

text: recording

text: and

text: reproduction

text: editing

text: and

text: screening

text: the

text: finished

text: product

text: before

text: an

text: audience

text: that

text: may

text: result

text: in

text: film

text: release

text: and

text: exhibition

text: Filmmaking

text: takes

text: place

text: in

text: many

text: places

text: around

text: the

text: world

text: in

text: range

text: of

text: economic

text: social

text: and

text: political

text: contexts

text: and

text: using

text: variety

text: of

text: technologies

text: and

text: cinematic

text: techniques

text: Typically

text: it

text: involves

text: large

text: number

text: of

text: people

text: and

text: can

text: take

text: from

text: few

text: months

text: to

text: several

text: years

text: to

text: complete

text:
Advertising is an audio or visual form of marketing communication that employs an openly sponsored, nonpersonal message to promote or sell a product, service or idea. Sponsors of advertising are often businesses who wish to promote their products or services. Advertising is differentiated from public relations in that an advertiser usually pays for and has control over the message. It is differentiated from personal selling in that the message is nonpersonal, i.e., not directed to a particular individual.
Advertising is communicated through various mass media, including old media such as newspapers, magazines, Television, Radio, outdoor advertising or direct mail; or new media such as search results, blogs, websites or text messages. The actual presentation of the message in a medium is referred to as an advertisement or "ad".

text: Advertising

text: is

text: an

text: audio

text: or

text: visual

text: form

text: of

text: marketing

text: communication

text: that

text: employs

text: an

text: openly

text: sponsored

text: nonpersonal

text: message

text: to

text: promote

text: or

text: sell

text: product

text: service

text: or

text: idea

text: Sponsors

text: of

text: advertising

text: are

text: often

text: businesses

text: who

text: wish

text: to

text: promote

text: their

text: products

text: or

text: services

text: Advertising

text: is

text: differentiated

text: from

text: public

text: relations

text: in

text: that

text: an

text: advertiser

text: usually

text: pays

text: for

text: and

text: has

text: control

text: over

text: the

text: message

text: It

text: is

text: differentiated

text: from

text: personal

text: selling

text: in

text: that

text: the

text: message

text: is

text: nonpersonal

text: i.e.

text: not

text: directed

text: to

text: particular

text: individual

text: Advertising

text: is

text: communicated

text: through

text: various

text: mass

text: media

text: including

text: old

text: media

text: such

text: as

text: newspapers

text: magazines

text: Television

text: Radio

text: outdoor

text: advertising

text: or

text: direct

text: mail

text: or

text: new

text: media

text: such

text: as

text: search

text: results

text: blogs

text: websites

text: or

text: text

text: messages

text: The

text: actual

text: presentation

text: of

text: the

text: message

text: in

text: medium

text: is

text: referred

text: to

text: as

text: an

text: advertisement

text: or

text: ad

text: Computer animation is the process used for generating animated images. The more general term computer-generated imagery (CGI) encompasses both static scenes and dynamic images, while computer animation "only" refers to the moving images. Modern computer animation usually uses 3D computer graphics, although 2D computer graphics are still used for stylistic, low bandwidth, and faster real-time renderings. Sometimes, the target of the animation is the computer itself, but sometimes film as well.

text: Computer

text: animation

text: is

text: the

text: process

text: used

text: for

text: generating

text: animated

text: images

text: The

text: more

text: general

text: term

text: computer

text: generated

text: imagery

text: CGI

text: encompasses

text: both

text: static

text: scenes

text: and

text: dynamic

text: images

text: while

text: computer

text: animation

text: only

text: refers

text: to

text: the

text: moving

text: images

text: Modern

text: computer

text: animation

text: usually

text: uses

text: computer

text: graphics

text: although

text: computer

text: graphics

text: are

text: still

text: used

text: for

text: stylistic

text: low

text: bandwidth

text: and

text: faster

text: real

text: time

text: renderings

text: Sometimes

text: the

text: target

text: of

text: the

text: animation

text: is

text: the

text: computer

text: itself

text: but

text: sometimes

text: film

text: as

text: well

text: A television program is a segment of content intended for broadcast on over-the-air, cable television, or Internet television, other than a commercial, trailer, or any other segment of content not serving as attraction for viewership. It may be a single production, or more commonly, a series of related productions (also called a television series or a television show).

text: television

text: program

text: is

text: segment

text: of

text: content

text: intended

text: for

text: broadcast

text: on

text: over

text: the

text: air

text: cable

text: television

text: or

text: Internet

text: television

text: other

text: than

text: commercial

text: trailer

text: or

text: any

text: other

text: segment

text: of

text: content

text: not

text: serving

text: as

text: attraction

text: for

text: viewership

text: It

text: may

text: be

text: single

text: production

text: or

text: more

text: commonly

text: series

text: of

text: related

text: productions

text: also

text: called

text: television

text: series

text: or

text: television

text: show

text: The Practice is an American legal drama created by David E. Kelley centering on the partners and associates at a Boston law firm. Running for eight seasons on ABC from 1997 to 2004, the show won the Emmy in 1998 and 1999 for Best Drama Series, and spawned the spin-off series "Boston Legal", which ran for five more seasons, from 2004 to 2008.

text: The

text: Practice

text: is

text: an

text: American

text: legal

text: drama

text: created

text: by

text: David

text: Kelley

text: centering

text: on

text: the

text: partners

text: and

text: associates

text: at

text: Boston

text: law

text: firm

text: Running

text: for

text: eight

text: seasons

text: on

text: ABC

text: from

text: to

text: the

text: show

text: won

text: the

text: Emmy

text: in

text: and

text: for

text: Best

text: Drama

text: Series

text: and

text: spawned

text: the

text: spin

text: off

text: series

text: Boston

text: Legal

text: which

text: ran

text: for

text: five

text: more

text: seasons

text: from

text: to

text: A law firm is a business entity formed by one or more lawyers to engage in the practice of law. The primary service rendered by a law firm is to advise clients (individuals or corporations) about their legal rights and responsibilities, and to represent clients in civil or criminal cases, business transactions, and other matters in which legal advice and other assistance are sought.

text: law

text: firm

text: is

text: business

text: entity

text: formed

text: by

text: one

text: or

text: more

text: lawyers

text: to

text: engage

text: in

text: the

text: practice

text: of

text: law

text: The

text: primary

text: service

text: rendered

text: by

text: law

text: firm

text: is

text: to

text: advise

text: clients

text: individuals

text: or

text: corporations

text: about

text: their

text: legal

text: rights

text: and

text: responsibilities

text: and

text: to

text: represent

text: clients

text: in

text: civil

text: or

text: criminal

text: cases

text: business

text: transactions

text: and

text: other

text: matters

text: in

text: which

text: legal

text: advice

text: and

text: other

text: assistance

text: are

text: sought

text: An ion is an atom or a molecule in which the total number of electrons is not equal to the total number of protons, giving the atom or molecule a net positive or negative electrical charge. Ions can be created, by either chemical or physical means, via ionization.

text: An

text: ion

text: is

text: an

text: atom

text: or

text: molecule

text: in

text: which

text: the

text: total

text: number

text: of

text: electrons

text: is

text: not

text: equal

text: to

text: the

text: total

text: number

text: of

text: protons

text: giving

text: the

text: atom

text: or

text: molecule

text: net

text: positive

text: or

text: negative

text: electrical

text: charge

text: Ions

text: can

text: be

text: created

text: by

text: either

text: chemical

text: or

text: physical

text: means

text: via

text: ionization

text: The phi phenomenon is the optical illusion of perceiving a series of still images, when viewed in rapid succession, as continuous motion. Max Wertheimer, one of the three founders of Gestalt psychology, defined this phenomenon in 1912. The phi phenomenon and persistence of vision together formed the foundation of Hugo Münsterberg's theory of film and are part of the process of motion perception.

text: The

text: phi

text: phenomenon

text: is

text: the

text: optical

text: illusion

text: of

text: perceiving

text: series

text: of

text: still

text: images

text: when

text: viewed

text: in

text: rapid

text: succession

text: as

text: continuous

text: motion

text: Max

text: Wertheimer

text: one

text: of

text: the

text: three

text: founders

text: of

text: Gestalt

text: psychology

text: defined

text: this

text: phenomenon

text: in

text: The

text: phi

text: phenomenon

text: and

text: persistence

text: of

text: vision

text: together

text: formed

text: the

text: foundation

text: of

text: Hugo

text: Münsterberg

text: 's

text: theory

text: of

text: film

text: and

text: are

text: part

text: of

text: the

text: process

text: of

text: motion

text: perception

text:
Drama is the specific mode of fiction represented in performance. The term comes from a Greek word meaning "action" (Classical Greek: , "drama"), which is derived from "to do" (Classical Greek: , "drao").
The two masks associated with drama represent the traditional generic division between comedy and tragedy. They are symbols of the ancient Greek Muses, Thalia, and Melpomene. Thalia was the Muse of comedy (the laughing face), while Melpomene was the Muse of tragedy (the weeping face). Considered as a genre of poetry in general, the dramatic mode has been contrasted with the epic and the lyrical modes ever since Aristotle's "Poetics" (c. 335 BCE)the earliest work of dramatic theory.

text: Drama

text: is

text: the

text: specific

text: mode

text: of

text: fiction

text: represented

text: in

text: performance

text: The

text: term

text: comes

text: from

text: Greek

text: word

text: meaning

text: action

text: Classical

text: Greek

text: drama

text: which

text: is

text: derived

text: from

text: to

text: do

text: Classical

text: Greek

text: drao

text: The

text: two

text: masks

text: associated

text: with

text: drama

text: represent

text: the

text: traditional

text: generic

text: division

text: between

text: comedy

text: and

text: tragedy

text: They

text: are

text: symbols

text: of

text: the

text: ancient

text: Greek

text: Muses

text: Thalia

text: and

text: Melpomene

text: Thalia

text: was

text: the

text: Muse

text: of

text: comedy

text: the

text: laughing

text: face

text: while

text: Melpomene

text: was

text: the

text: Muse

text: of

text: tragedy

text: the

text: weeping

text: face

text: Considered

text: as

text: genre

text: of

text: poetry

text: in

text: general

text: the

text: dramatic

text: mode

text: has

text: been

text: contrasted

text: with

text: the

text: epic

text: and

text: the

text: lyrical

text: modes

text: ever

text: since

text: Aristotle

text: 's

text: Poetics

text: BCE)the

text: earliest

text: work

text: of

text: dramatic

text: theory

text: Animation is the process of making the illusion of motion and the illusion of change by means of the rapid display of a sequence of images that minimally differ from each other. The illusionas in motion pictures in generalis thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape, digital media, including formats with animated GIF, Flash animation, and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced.

text: Animation

text: is

text: the

text: process

text: of

text: making

text: the

text: illusion

text: of

text: motion

text: and

text: the

text: illusion

text: of

text: change

text: by

text: means

text: of

text: the

text: rapid

text: display

text: of

text: sequence

text: of

text: images

text: that

text: minimally

text: differ

text: from

text: each

text: other

text: The

text: illusionas

text: in

text: motion

text: pictures

text: in

text: generalis

text: thought

text: to

text: rely

text: on

text: the

text: phi

text: phenomenon

text: Animators

text: are

text: artists

text: who

text: specialize

text: in

text: the

text: creation

text: of

text: animation

text: Animation

text: can

text: be

text: recorded

text: with

text: either

text: analogue

text: media

text: flip

text: book

text: motion

text: picture

text: film

text: video

text: tape

text: digital

text: media

text: including

text: formats

text: with

text: animated

text: GIF

text: Flash

text: animation

text: and

text: digital

text: video

text: To

text: display

text: animation

text: digital

text: camera

text: computer

text: or

text: projector

text: are

text: used

text: along

text: with

text: new

text: technologies

text: that

text: are

text: produced

text: Performance art is a performance presented to an audience within a fine art context, traditionally interdisciplinary. Performance may be either scripted or unscripted, random or carefully orchestrated; spontaneous or otherwise carefully planned with or without audience participation. The performance can be live or via media; the performer can be present or absent. It can be any situation that involves four basic elements: time, space, the performer's body, or presence in a medium, and a relationship between performer and audience. Performance art can happen anywhere, in any type of venue or setting and for any length of time. The actions of an individual or a group at a particular place and in a particular time constitute the work.

text: Performance

text: art

text: is

text: performance

text: presented

text: to

text: an

text: audience

text: within

text: fine

text: art

text: context

text: traditionally

text: interdisciplinary

text: Performance

text: may

text: be

text: either

text: scripted

text: or

text: unscripted

text: random

text: or

text: carefully

text: orchestrated

text: spontaneous

text: or

text: otherwise

text: carefully

text: planned

text: with

text: or

text: without

text: audience

text: participation

text: The

text: performance

text: can

text: be

text: live

text: or

text: via

text: media

text: the

text: performer

text: can

text: be

text: present

text: or

text: absent

text: It

text: can

text: be

text: any

text: situation

text: that

text: involves

text: four

text: basic

text: elements

text: time

text: space

text: the

text: performer

text: 's

text: body

text: or

text: presence

text: in

text: medium

text: and

text: relationship

text: between

text: performer

text: and

text: audience

text: Performance

text: art

text: can

text: happen

text: anywhere

text: in

text: any

text: type

text: of

text: venue

text: or

text: setting

text: and

text: for

text: any

text: length

text: of

text: time

text: The

text: actions

text: of

text: an

text: individual

text: or

text: group

text: at

text: particular

text: place

text: and

text: in

text: particular

text: time

text: constitute

text: the

text: work

text: In filmmaking, visual effects (abbreviated VFX) are the processes by which imagery is created and/or manipulated outside the context of a live action shot.

text: In

text: filmmaking

text: visual

text: effects

text: abbreviated

text: VFX

text: are

text: the

text: processes

text: by

text: which

text: imagery

text: is

text: created

text: and/or

text: manipulated

text: outside

text: the

text: context

text: of

text: live

text: action

text: shot

text: An actor (or actress for females; see terminology) is a person who portrays a character in a performance. The actor performs "in the flesh" in the traditional medium of the theatre, or in modern mediums such as film, radio, and television. The analogous Greek term is, literally "one who answers". The actor's interpretation of their role pertains to the role played, whether based on a real person or fictional character. Interpretation occurs even when the actor is "playing themselves", as in some forms of experimental performance art, or, more commonly; to act, is to create, a character in performance.

text: An

text: actor

text: or

text: actress

text: for

text: females

text: see

text: terminology

text: is

text: person

text: who

text: portrays

text: character

text: in

text: performance

text: The

text: actor

text: performs

text: in

text: the

text: flesh

text: in

text: the

text: traditional

text: medium

text: of

text: the

text: theatre

text: or

text: in

text: modern

text: mediums

text: such

text: as

text: film

text: radio

text: and

text: television

text: The

text: analogous

text: Greek

text: term

text: is

text: literally

text: one

text: who

text: answers

text: The

text: actor

text: 's

text: interpretation

text: of

text: their

text: role

text: pertains

text: to

text: the

text: role

text: played

text: whether

text: based

text: on

text: real

text: person

text: or

text: fictional

text: character

text: Interpretation

text: occurs

text: even

text: when

text: the

text: actor

text: is

text: playing

text: themselves

text: as

text: in

text: some

text: forms

text: of

text: experimental

text: performance

text: art

text: or

text: more

text: commonly

text: to

text: act

text: is

text: to

text: create

text: character

text: in

text: performance

annotations: follows single

question: place_of_birth john keefe

answer: boston

text: boston

text: boston

text: boston

text: boston

text: boston

text: boston

text: boston

text: boston